rumor, investigate, mission
Description
The user interface in the picture is designed to convey crucial game information and offer actionable options to the player. Here are the key elements:
-
Header: The top of the UI features the title "RUMOR FROM THE RESISTANCE" and identifies the specific situation as "Distress Beacon." This labeling sets the context for the user, indicating a message related to ongoing game missions or events.
-
Visual Background: The central area displays a graphic of a raised fist with radiating lines, symbolizing resistance or uprising. This visual reinforces the game's theme and context, providing an engaging backdrop to the text.
-
Text Box: Below the graphic, there is a text box containing a message addressed to the player as "Commander." It provides narrative context about the situation, mentioning reports of activity by resistance members. The language is direct and uses a formal tone, typical for a strategy or command-based game.
-
Time to Investigate: This label indicates the time required for the investigation, displayed prominently with "4 Days" in a clear, readable format, which emphasizes planning and resource management.
-
Reward: The UI indicates the potential reward for the action, specifically a "Scientist." This motivates players by highlighting the benefits of completing the task.
-
Action Buttons: Two buttons labeled "INVESTIGATE" and "NOT NOW" are featured at the bottom. The "INVESTIGATE" button is designed for action, while "NOT NOW" provides an alternative, allowing players to defer their decision. These buttons are typically styled to be visually distinct, making them easy to identify.
-
Lower Section Indicators: There's a graphical bar (likely representing a resource or progress indicator) in the lower left corner, which may provide additional information about the game's status or resources.
Overall, the UI effectively combines informative text, engaging visuals, and clear action options, facilitating user interaction while maintaining thematic coherence.
Software
XCOM 2
Language
English
Created by
Sponsored
Similar images
hero factory
Bulanci
The UI in the "Hero Factory" scene features a playful and cartoonish aesthetic, aligning with its fun theme. 1. Title and Name Input: At the top, "Hero Fa...
achievements screen
TOEM
The UI presents an "Achievements" panel, providing clarity on progress and goals. 1. Header: "ACHIEVEMENTS" is prominently displayed at the top,...
メイン画面
Sumikko Farm
この画像のUIラベルと機能について説明します。 1. 上部バー: レベル表示: 「1」という数字が表示されており、プレイヤーのレベルを示します。 アイ...
mission complete
Knights and Merchants
Die Benutzeroberfläche zeigt verschiedene Statistiken hinsichtlich einer abgeschlossenen Mission an. Oben steht das Label „MISSION GEWONNEN!“, das den Erfolg de...
return to title screen
Yakuza 0
The user interface (UI) in the picture presents a straightforward confirmation dialog. Features and Functionality: 1. Question Prompt: The text...
complete 1000 trips to unlock challenges
Mini Motorways
The UI features a cardbased layout, prominently displaying a locked padlock icon in the center, indicating that the challenges are currently unavailable. At th...
leaderboards
Heroes of Might and Magic 3: Complete
The UI in the picture showcases a leaderboard for a game, organized in a clear and structured layout. Key Features: 1. Columns: Rank: Display...
読み込み中 読込中
Phasmophobia
この画像には、UIのラベルとして「読込中」と「2%」が表示されています。 読込中: このラベルは、データやコンテンツが現在読み込まれていることを示します。ユーザ...