rumor, investigate, mission

rumor, investigate, mission from XCOM 2 UI screenshot (English)

Description

The user interface in the picture is designed to convey crucial game information and offer actionable options to the player. Here are the key elements:

  1. Header: The top of the UI features the title "RUMOR FROM THE RESISTANCE" and identifies the specific situation as "Distress Beacon." This labeling sets the context for the user, indicating a message related to ongoing game missions or events.

  2. Visual Background: The central area displays a graphic of a raised fist with radiating lines, symbolizing resistance or uprising. This visual reinforces the game's theme and context, providing an engaging backdrop to the text.

  3. Text Box: Below the graphic, there is a text box containing a message addressed to the player as "Commander." It provides narrative context about the situation, mentioning reports of activity by resistance members. The language is direct and uses a formal tone, typical for a strategy or command-based game.

  4. Time to Investigate: This label indicates the time required for the investigation, displayed prominently with "4 Days" in a clear, readable format, which emphasizes planning and resource management.

  5. Reward: The UI indicates the potential reward for the action, specifically a "Scientist." This motivates players by highlighting the benefits of completing the task.

  6. Action Buttons: Two buttons labeled "INVESTIGATE" and "NOT NOW" are featured at the bottom. The "INVESTIGATE" button is designed for action, while "NOT NOW" provides an alternative, allowing players to defer their decision. These buttons are typically styled to be visually distinct, making them easy to identify.

  7. Lower Section Indicators: There's a graphical bar (likely representing a resource or progress indicator) in the lower left corner, which may provide additional information about the game's status or resources.

Overall, the UI effectively combines informative text, engaging visuals, and clear action options, facilitating user interaction while maintaining thematic coherence.

Software

XCOM 2

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

ghost types in Korean

ghost types in Korean from Phasmophobia UI screenshot (Korean), thumbnail - open to see full size

Phasmophobia

주어진 그림에서는 여러 UI 레이블과 그 기능이 나열되어 있습니다. 각 레이블은 특정한 기능이나 요소를 나타내며, 사용자가 선택할 수 있는 다양한 옵션들을 제공합니다....

private server means you need to invite your friends on Steam

private server means you need to invite your friends on Steam from Lethal Company UI screenshot (English), thumbnail - open to see full size

Lethal Company

The UI features a dark theme with red accents, establishing a bold visual style. Key elements include: 1. Server Name Input Box: A prominent text field lab...

task found

task found from TOEM UI screenshot (English), thumbnail - open to see full size

TOEM

The user interface (UI) in the picture features several key components designed to facilitate interaction with the game environment: 1. Task Notification:...

spiritfarer main menu, you can report bugs

spiritfarer main menu, you can report bugs from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features a serene gradient background, transitioning from light blue at the top to a deeper teal at the bottom, evoking a calm and inviting atmosphere. A...

it's too dark to navigate, it will be possible again at dawn

it's too dark to navigate, it will be possible again at dawn from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features a prominent text box at the bottom, which conveys a message indicating that navigation is currently hindered due to darkness. The message reads,...

video options

video options from Might and Magic 8: Day of the Destroyer UI screenshot (English), thumbnail - open to see full size

Might and Magic 8: Day of the Destroyer

The UI in the picture from "Might and Magic VIII: Day of the Destroyer" features several key elements for user interaction focused on adjusting visual settings....

accept or go back in character creation

accept or go back in character creation from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The UI features a central navigation element depicted as a plus sign, indicating a control scheme that relies on directional inputs. The labels “Accept” and “Ba...

hollow knight map keys, hide keys, vendors or hot spring locations

hollow knight map keys, hide keys, vendors or hot spring locations from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The UI features a list of locations, each accompanied by distinctive icons that convey their functions. Bench: Represented by a simple icon, this allows...