autorun key, jump key, moving and relocating building key binds
Description
The image displays a user interface (UI) for a control scheme, likely for a video game. The layout is vertical, with action labels on the left and corresponding key bindings on the right. The use of contrasting colors—light text on a dark background—enhances readability.
Features and Functions:
-
Autorun (J): Allows the character to run automatically, freeing up the player to focus on other actions.
-
Jump (Space): Essential for movement mechanics, enabling players to jump over obstacles or navigate terrain.
-
Interact (Use) (E): Used for engaging with objects or characters within the game, supporting interaction mechanics.
-
Interact (Cancel) (X): Provides a way to cancel interactions, ensuring players have control over their actions.
-
Relocate Building (F): Likely used in building or construction mechanics to reposition structures.
-
Pick Building (G): Facilitates selecting a building or structure for further action, aiding in gameplay strategy.
-
Customize: Allows players to alter their character or settings, offering personalization options.
-
Attack: A fundamental action for combat mechanics, enabling players to engage enemies.
-
Photo Mode (P): This feature lets players capture in-game images, promoting creative expression within the game.
The consistent alignment of labels and keys allows for intuitive navigation and quick reference.
Software
Grounded
Language
English
Created by
Sponsored
Similar images
in-game controls, attack
Valheim
The UI labels displayed in the image serve to instruct users on the controls for a gaming interface. The labels are organized vertically, emphasizing clarity an...
cursed to golf course
Cursed to Golf
The user interface (UI) in the picture features several key elements that enhance user interaction and navigation: 1. Main Title "CURSED TO GOLF": This p...
hlasovat pro zakázku vybrat level multiplayer
Phasmophobia
Na obrázku se nachází nápis „Hlasovat pro zakázku“. Tento text slouží jako uživatelská interakce, která pravděpodobně odkazuje na funkci hlasování v rámci nějak...
arrogance scenario
Heroes of Might and Magic 3: Complete
The user interface (UI) in the "Heroes of Might and Magic III: Complete" screen displays several functional elements that guide players through scenario selecti...
inventory items: equip, consume, drop options
Grounded
The user interface presents a vibrant inventory management system. At the top, the "Dandelion Tuft" is highlighted, accompanied by a brief description that outl...
decoration buildings: others, plants, limited..
Viking Rise
The UI features a clean and organized layout that aids in navigation through the game's options. Key UI Labels and Features: 1. Main Categories:...
タッチしてゲームスタート
Sumikko Farm
この画面には、主にゲームを開始するためのインターフェイスがあります。タイトル部分には「タッチしてゲームスタート」というラベルがあり、タッチ操作を促すシンプルな指...
the bergsons have fallen, mission failed
Children of Morta
Run Duration: Displays total time spent in the run. Enemies Killed: Shows the number of enemies defeated. Morv Gathered: Indicates the amount...