do you really want to abandon your workmates?

do you really want to abandon your workmates? from Murky Divers UI screenshot (English)

Description

The UI dialog presents a clear option for quitting the game, with functionalities and features designed for user interaction.

Labels and Features:

  1. Title ("QUIT"):

    • Function: Clearly indicates the action the user is about to take.
    • Form: Displayed prominently in red, suggesting urgency or importance.
  2. Confirmation Message:

    • Function: Asks the user if they truly want to quit, reinforcing the significance of the action.
    • Form: Written in a straightforward and conversational tone, adding a light-hearted touch to the interaction.
  3. Options ("Yes" and "No"):

    • Function: Provides two distinct choices for the user, allowing them to either confirm or cancel the action.
    • Form: Both options are emphasized, likely with visual differences (like color or formatting) to enhance usability and draw attention to the actions.
  4. Background and Aesthetic:

    • Function: The dark green background contrasts with the text, making it easy to read.
    • Form: The overall design has a sleek, modern look, possibly alluding to a gaming or tech aesthetic.

This combination of labels and features effectively communicates the function of quitting the game while maintaining an engaging visual style.

Software

Murky Divers

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

do you want to reset your progress?

do you want to reset your progress? from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The UI features a modal dialog box that prompts the user with a question, clearly indicating the purpose of the interaction. At the top, the heading reads “DO...

Do you want to remove this profile?

Do you want to remove this profile? from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The UI features a modal window designed to confirm the deletion of a user profile. Title Bar: At the top, it prominently displays the prompt, "DO YOU WA...

view hero tips

view hero tips from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

In the picture, the user interface features include a series of icons and a prominent label for functionality. 1. Icons: On the left side, there are two d...

coming up next button in main menu

coming up next button in main menu from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a prominent text label that reads "COMINGS UP NEXT!" in a bold and eyecatching font, indicating an upcoming segment, likely in a video or strea...

a new beginning

a new beginning from The Last Stand: Aftermath UI screenshot (English), thumbnail - open to see full size

The Last Stand: Aftermath

The image features a user interface (UI) text box overlaying a game scene, presenting essential information to the player. UI Labels and Features 1. Tit...

inventory, keys

inventory, keys from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The user interface (UI) in the picture showcases an inventory screen with a focus on special items. Top Header: The label "Inventory" is prominently dis...

in-game control hints, toggle auto aim

in-game control hints, toggle auto aim from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The user interface (UI) labels in the image provide essential controls for gameplay. Each label indicates a specific action associated with keyboard and mouse i...

clear save select delete

clear save select delete from Mages of Mystralia UI screenshot (English), thumbnail - open to see full size

Mages of Mystralia

The UI features in the image consist of three primary labels: "Clear save," "Delete," and "Select," each of which serves specific functions. 1. Clear save:...