difficulty settings: settler, pioneer, veteran, viceroy and locked option

difficulty settings: settler, pioneer, veteran, viceroy and locked option from Against the Storm UI screenshot (English)

Description

The UI features a neatly organized dropdown menu for selecting difficulty levels, indicated by a highlighted option "Settler." Each difficulty level—Settler, Pioneer, Veteran, Viceroy, and Locked—is visually distinct, providing users with immediate recognition of their options.

To the left of the dropdown, a small icon, likely representing game progress or achievements, enhances visual appeal. Below the dropdown, there's a descriptive label: "Villagers eat less food," which provides relevant information linked to the selected difficulty.

The design employs a dark color palette with metallic accents, conveying a serious tone suitable for a strategy game. The interactive elements, like the dropdown arrow, invite user engagement while maintaining clarity and ease of use. The presence of a question mark icon hints at potential help or additional information available for players.

Software

Against the Storm

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

main menu (save game, load game, settings, exit..)

main menu (save game, load game, settings, exit..) from Duke Nukem 3D Atomic Edition UI screenshot (English), thumbnail - open to see full size

Duke Nukem 3D Atomic Edition

The user interface (UI) in the image features a bold, stylized title "DUKE NUKEM 3D" prominently displayed at the top, emphasizing the game’s identity. The word...

replay tutorial missions

replay tutorial missions from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The user interface (UI) features various labeled sections and elements designed to guide player interactions. 1. Main Areas: Smoldering City: Ser...

buy journey staff at the blacksmith's

buy journey staff at the blacksmith's from Might and Magic 8: Day of the Destroyer UI screenshot (English), thumbnail - open to see full size

Might and Magic 8: Day of the Destroyer

The UI in the picture features several key components designed for user interaction and item selection in a medievalthemed environment. 1. Top Bar: Displa...

nudge camera

nudge camera from Cursed to Golf UI screenshot (English), thumbnail - open to see full size

Cursed to Golf

The UI features a tutorial overlay, designed to instruct the player on how to use camera controls. 1. Label: The word "Tutorial" is prominently displayed...

western shop main menu hunting fishing provisions food

western shop main menu hunting fishing provisions food from Red Dead Redemption 2 UI screenshot (English), thumbnail - open to see full size

Red Dead Redemption 2

The UI presents a "Table of Contents" layout, featuring a clean and organized structure that enhances navigation. Here's a breakdown of its elements: 1. Head...

this is how you cast spells

this is how you cast spells from Cat Quest UI screenshot (English), thumbnail - open to see full size

Cat Quest

The UI in the picture features a popup instructional panel that guides users on how to cast spells in a game. Key Elements: 1. Controller Icon:...

capture prey

capture prey from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a prominent label reading "CAPTURE," which suggests its primary function involves photography or screen capturing. This label is designed in bol...

key bindings

key bindings from Panicore UI screenshot (English), thumbnail - open to see full size

Panicore

The image showcases a game settings menu, specifically the "Key Bindings" section, which allows players to customize their controls. UI Features: 1. Ta...