foragers' camp's recipes
Description
The interface features are structured for clarity and usability, focusing on resource management and production output.
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Title Bar: At the top, "Small Foragers' Camp" is prominently displayed, along with a status indicator (1/2) for camps. The label provides immediate identification of the selected structure.
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Description Area: Below the title, a brief description highlights the camp's capabilities, emphasizing its limitations and the types of resources it can gather (Grain, Roots, Vegetables). This area uses concise language to inform users of the camp's purpose.
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Specialization Bonus: Directly beneath the description, this section indicates any buffs or advantages tied to the structure, enhancing its functionality.
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Recipes Panel: This section lists the resources that can be gathered. Each resource (Grain, Roots, Vegetables) is accompanied by an icon, a visual marker for easy recognition, and a timer (00:25) indicating the time required to gather each type.
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Produced Goods: A progress bar shows the quantity of resources produced (9 out of 10), allowing users to track resource accumulation visually. It includes an option to force delivery, represented by an icon and button, facilitating immediate action.
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Effects & Perks: At the bottom, this panel displays any additional benefits or effects from using the camp, providing strategic information for decision-making.
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Buttons and Icons: The UI features various functional buttons, such as "Move," "Deactivate," and resource checkmarks, providing intuitive control over actions. The design incorporates thematic elements consistent with the game's aesthetic, enhancing user immersion while maintaining functionality.
The layout effectively balances informational content with user interaction, enabling efficient resource management in the gaming environment.
Software
Against the Storm
Language
English
Created by
Sponsored
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