foragers' camp's recipes
Description
The interface features are structured for clarity and usability, focusing on resource management and production output.
-
Title Bar: At the top, "Small Foragers' Camp" is prominently displayed, along with a status indicator (1/2) for camps. The label provides immediate identification of the selected structure.
-
Description Area: Below the title, a brief description highlights the camp's capabilities, emphasizing its limitations and the types of resources it can gather (Grain, Roots, Vegetables). This area uses concise language to inform users of the camp's purpose.
-
Specialization Bonus: Directly beneath the description, this section indicates any buffs or advantages tied to the structure, enhancing its functionality.
-
Recipes Panel: This section lists the resources that can be gathered. Each resource (Grain, Roots, Vegetables) is accompanied by an icon, a visual marker for easy recognition, and a timer (00:25) indicating the time required to gather each type.
-
Produced Goods: A progress bar shows the quantity of resources produced (9 out of 10), allowing users to track resource accumulation visually. It includes an option to force delivery, represented by an icon and button, facilitating immediate action.
-
Effects & Perks: At the bottom, this panel displays any additional benefits or effects from using the camp, providing strategic information for decision-making.
-
Buttons and Icons: The UI features various functional buttons, such as "Move," "Deactivate," and resource checkmarks, providing intuitive control over actions. The design incorporates thematic elements consistent with the game's aesthetic, enhancing user immersion while maintaining functionality.
The layout effectively balances informational content with user interaction, enabling efficient resource management in the gaming environment.
Software
Against the Storm
Language
English
Created by
Sponsored
Similar images
現場へ移動、読込 moving to location
Phasmophobia
画面には「現場へ移動中…」というラベルがあります。このラベルは現在、特定の場所へ移動していることを示しています。文字は白色で、少し凝ったフォントが使われており、...
level 1 infantry barracks: queue capacity and might
Viking Rise
The UI in the image represents a Level 1 Infantry Barracks within a game interface. Labels and Features: 1. Header: "LEVEL 1 INFANTRY BARRACK...
supporting character Terry can give a little cheer
LISA: The Painful - Definitive Edition
The user interface (UI) in the picture is designed with a retro aesthetic, reminiscent of classic roleplaying games. Main Features: 1. Text Area:...
sell, identify, or repair weapons at the blacksmith's
Might and Magic 8: Day of the Destroyer
The user interface (UI) in the image appears to be from a fantasy game, likely involving inventory management and character interactions. Here’s a breakdown of...
new essence - aura - essence of sky and storms
Mages of Mystralia
The interface features a bold label at the top center reading "NEW ESSENCE," suggesting an interactive element related to the introduction of a new game mechani...
quest: gather resources, build chief hall
Viking Rise
The UI in the image features a task or objective list related to "Chapter 2" of a game. Here’s a breakdown of its elements: 1. Title and Progress Indicator...
in-game menu (codex, journal, squad,..)
Mass Effect 1
The interface presents a central "Mission Computer" menu, designed for navigation through various game functionalities. The layout combines a circular central e...
controls, swap island, move, pan, zoom
Snakebird
The user interface (UI) in the picture appears to be a control scheme setup, likely for a game. Here’s a breakdown of the labels and features: Functionalit...