mission complete report

Description
The UI in the picture displays the results of a completed mission in a tactical game, likely giving players critical feedback on their performance.
Key UI Labels and Features:
-
Mission Header:
- "MISSION COMPLETE" - This prominent label at the top indicates the conclusion of a mission, emphasizing the finality and success of the task.
- "Operation Gatecrasher" - The name of the mission, suggesting a specific goal or theme tied to the game narrative.
-
Mission Details:
- "MISSION TYPE:" - Specifies the nature of the mission, which is "Sabotage ADVENT Monument."
- "OBJECTIVE:" - Indicates the status of the mission as "COMPLETED," confirming that the objectives were achieved.
- "TURNS TAKEN:" - Provides a quantitative measure of efficiency, showing that the mission was completed in 7 turns.
-
Performance Metrics:
- "ENEMIES KILLED:" - Presents a tally of defeated enemies, here noting a perfect score of 6/6, represented visually with skull icons for impact.
- "SOLDIERS WOUNDED:" - Indicates the number of soldiers who were injured during the mission, showing 1 in this instance.
- "SOLDIERS KILLED:" - Displays casualties for the player's team, marked at 0, which is a favorable outcome.
-
Rating:
- "RATING: EXCELLENT" - Conveys the overall performance assessment with a bold display, giving players immediate feedback on their success.
Form and Function:
The UI is designed with a sleek, modern aesthetic, utilizing a green and black color scheme that is both visually appealing and functional. The hierarchical structure—using larger fonts for headings and distinct sections—ensures clarity, allowing players to quickly grasp key information. The integration of symbols (like skulls) enhances engagement and visual communication, while the layout guides the user’s eye naturally from mission completion to performance metrics.
Software
XCOM 2
Language
English
Created by
Sponsored
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