deathmatch

deathmatch from Bulanci UI screenshot (English)

Description

The user interface (UI) in the provided image features a game configuration screen designed for setting up a multiplayer game. Here’s a breakdown of the elements:

Labels and Features:

  1. Title Bar:

    • "Game Configuration": This is prominently displayed at the top, indicating the purpose of the screen.
  2. Game Type Selection:

    • "Deathmatch": This label suggests a game mode, highlighting the competitive aspect of the gameplay. It has a button-shaped appearance which indicates it's selectable.
  3. Options List:

    • "No teams": Indicates team formation rules, suggesting players compete individually.
    • "Up to 4 players": Specifies the maximum number of participants, setting expectations for multiplayer capacity.
    • "Single game": Suggests that this mode is not part of a series, indicating a standalone gameplay option.
    • "3 minutes": Indicates the duration of the game, crucial for setting the pace of play.
  4. Instructions Panel:

    • Text Box on the Right: This area provides gameplay instructions:
      • Describes the objective: "Hit your opponent to score 5 points."
      • Clarifies the winning condition: "The player with the highest score wins."
      • Warns about penalties for hitting teammates: "If you die or hit a teammate, you lose 2 points."
  5. Navigation Buttons:

    • "Back" Button: Clearly labeled and designed to return to the previous screen, this button allows users to exit the current configuration screen.
    • "Next" Button: Denoted with an arrow indicating progression, this button leads the user to the next setup stage, essential for moving forward in the game setup.
  6. Additional UI Elements:

    • Icons/Buttons: There are trophy and weapon icons at the top right, likely indicating achievements or settings related to game rewards or equipment.

Form:

  • The overall design features a modern aesthetic with a dark blue background and a clean, organized layout. The use of rounded buttons and clear typography contributes to user-friendliness, enhancing ease of navigation and comprehension.

This configuration screen effectively communicates the essential elements needed to set up the gameplay while maintaining a visually appealing interface.

Software

Bulanci

Language

English

Created by

M S's profile picture thumbnail M S

Tags

Sponsored

Similar images

deathmatch

deathmatch from Bulanci UI screenshot (Czech), thumbnail - open to see full size

Bulanci

Na obrázku vidíme uživatelské rozhraní pro hru s názvem "Deathmatch". Hlavní prvky a funkce zahrnují: 1. Název hry (Deathmatch): Ten je umístěn v horní čás...

kupónová aplikace uplatnit kód zkontrolovat

kupónová aplikace uplatnit kód zkontrolovat from Lidl Plus UI screenshot (Czech), thumbnail - open to see full size

Lidl Plus

Obrázek zobrazuje uživatelské rozhraní aplikace pro uplatnění kódu. Hlavní prvky jsou následující: 1. Název okna: "Uplatnit kód" jasně označuje účel této...

sound settings, input can be voice activated

sound settings, input can be voice activated from Lethal Company UI screenshot (English), thumbnail - open to see full size

Lethal Company

The UI features a clean and minimalistic design, predominantly using monochromatic tones. 1. Current Input Device Label: Displayed prominently at the top,...

level 1 walls wall durability and might

level 1 walls wall durability and might from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the picture appears to display information related to "Level 1 Walls" in a game, likely reflecting their defensive characteristics. 1. Title ("LEV...

3 lives

3 lives from Cuphead UI screenshot (English), thumbnail - open to see full size

Cuphead

The UI label depicted in the image reads "HP. 3," suggesting that it likely represents a health point or hit point status in a game or application. Functi...

normal difficulty

normal difficulty from Maid of Sker UI screenshot (English), thumbnail - open to see full size

Maid of Sker

The user interface (UI) displayed features several labels and components focused on selecting the difficulty level for a horror game. 1. Difficulty Options...

Configuración de la cámara

Configuración de la cámara from Animal Crossing: New Horizons UI screenshot (Spanish), thumbnail - open to see full size

Animal Crossing: New Horizons

La interfaz muestra etiquetas con funciones específicas. En la parte superior, se encuentra un ícono que indica el modo "Normal", accesible a través del botón Z...

antiviral acquired

antiviral acquired from The Last Stand: Aftermath UI screenshot (English), thumbnail - open to see full size

The Last Stand: Aftermath

The user interface (UI) in the picture presents several key features and labels, primarily focused on functionality within a gaming context. 1. Main Title: "...