deathmatch
Description
The user interface (UI) in the provided image features a game configuration screen designed for setting up a multiplayer game. Here’s a breakdown of the elements:
Labels and Features:
-
Title Bar:
- "Game Configuration": This is prominently displayed at the top, indicating the purpose of the screen.
-
Game Type Selection:
- "Deathmatch": This label suggests a game mode, highlighting the competitive aspect of the gameplay. It has a button-shaped appearance which indicates it's selectable.
-
Options List:
- "No teams": Indicates team formation rules, suggesting players compete individually.
- "Up to 4 players": Specifies the maximum number of participants, setting expectations for multiplayer capacity.
- "Single game": Suggests that this mode is not part of a series, indicating a standalone gameplay option.
- "3 minutes": Indicates the duration of the game, crucial for setting the pace of play.
-
Instructions Panel:
- Text Box on the Right: This area provides gameplay instructions:
- Describes the objective: "Hit your opponent to score 5 points."
- Clarifies the winning condition: "The player with the highest score wins."
- Warns about penalties for hitting teammates: "If you die or hit a teammate, you lose 2 points."
- Text Box on the Right: This area provides gameplay instructions:
-
Navigation Buttons:
- "Back" Button: Clearly labeled and designed to return to the previous screen, this button allows users to exit the current configuration screen.
- "Next" Button: Denoted with an arrow indicating progression, this button leads the user to the next setup stage, essential for moving forward in the game setup.
-
Additional UI Elements:
- Icons/Buttons: There are trophy and weapon icons at the top right, likely indicating achievements or settings related to game rewards or equipment.
Form:
- The overall design features a modern aesthetic with a dark blue background and a clean, organized layout. The use of rounded buttons and clear typography contributes to user-friendliness, enhancing ease of navigation and comprehension.
This configuration screen effectively communicates the essential elements needed to set up the gameplay while maintaining a visually appealing interface.
Software
Bulanci
Language
English
Created by
Tags
Sponsored
Similar images
deathmatch
Bulanci
Na obrázku vidíme uživatelské rozhraní pro hru s názvem "Deathmatch". Hlavní prvky a funkce zahrnují: 1. Název hry (Deathmatch): Ten je umístěn v horní čás...
choose a cornerstone
Against the Storm
The user interface (UI) presents a selection screen titled "CHOOSE A CORNERSTONE." At the top, there is a prominent character portrait labeled "The Queen's Envo...
seasonal conditions, natural resources and additional effects
Against the Storm
The user interface features multiple sections that convey information relevant to the game mechanics. 1. Labels and Navigation: At the top, three tabs are...
equip rosary beads
Blasphemous
The interface displays several key elements for equipping Rosary Beads. At the top, there is a health and stamina bar, indicating the player's current status. B...
hold attack to skip
Islets
In the picture, the user interface (UI) features a prominent message at the bottom: "Hold ATTACK to skip." This label indicates a specific action the player can...
main menu
Populous: The Beginning
Die Benutzeroberfläche zeigt das Hauptmenü des Spiels "Populous: The Beginning". Die Hauptüberschrift „POPULOUS“ ist prominent in einer goldenen Schriftart plat...
keybinds, how to control
Murky Divers
The image depicts a user interface (UI) for configuring keybindings in a game, likely designed for swimming or underwater exploration. Key Features: 1. ...
improve menu
Spiritfarer: Farewell Edition
The UI on the left side features several icons designed for specific functions. 1. Home Icon: Positioned at the top, this icon likely directs the user bac...