deathmatch
Description
The user interface (UI) in the provided image features a game configuration screen designed for setting up a multiplayer game. Here’s a breakdown of the elements:
Labels and Features:
-
Title Bar:
- "Game Configuration": This is prominently displayed at the top, indicating the purpose of the screen.
-
Game Type Selection:
- "Deathmatch": This label suggests a game mode, highlighting the competitive aspect of the gameplay. It has a button-shaped appearance which indicates it's selectable.
-
Options List:
- "No teams": Indicates team formation rules, suggesting players compete individually.
- "Up to 4 players": Specifies the maximum number of participants, setting expectations for multiplayer capacity.
- "Single game": Suggests that this mode is not part of a series, indicating a standalone gameplay option.
- "3 minutes": Indicates the duration of the game, crucial for setting the pace of play.
-
Instructions Panel:
- Text Box on the Right: This area provides gameplay instructions:
- Describes the objective: "Hit your opponent to score 5 points."
- Clarifies the winning condition: "The player with the highest score wins."
- Warns about penalties for hitting teammates: "If you die or hit a teammate, you lose 2 points."
- Text Box on the Right: This area provides gameplay instructions:
-
Navigation Buttons:
- "Back" Button: Clearly labeled and designed to return to the previous screen, this button allows users to exit the current configuration screen.
- "Next" Button: Denoted with an arrow indicating progression, this button leads the user to the next setup stage, essential for moving forward in the game setup.
-
Additional UI Elements:
- Icons/Buttons: There are trophy and weapon icons at the top right, likely indicating achievements or settings related to game rewards or equipment.
Form:
- The overall design features a modern aesthetic with a dark blue background and a clean, organized layout. The use of rounded buttons and clear typography contributes to user-friendliness, enhancing ease of navigation and comprehension.
This configuration screen effectively communicates the essential elements needed to set up the gameplay while maintaining a visually appealing interface.
Software
Bulanci
Language
English
Created by
Tags
Sponsored
Similar images
deathmatch
Bulanci
Na obrázku vidíme uživatelské rozhraní pro hru s názvem "Deathmatch". Hlavní prvky a funkce zahrnují: 1. Název hry (Deathmatch): Ten je umístěn v horní čás...
movement explained
Into the Breach
The UI label in the picture is titled "Movement," which serves a clear functional purpose by providing information about the movement range of a Mech in the gam...
special ability tutorial
Children of Morta
Title: "Special Ability" indicates the purpose is to inform about a unique skill. Description: Explains John’s ability to block attacks with a shiel...
spectator browser: spectate multiplayer games
Age of Empires 2 Definitive Edition
The interface showcases a Spectator Browser designed for users to find game sessions. At the top, a Search Box facilitates locating specific games by...
you don't have enough talent points for this upgrade
Viking Rise
The UI in the image appears to be from a game interface, specifically focused on enhancing an "Infantry Attack" feature. Here’s a breakdown of the labels and fu...
quit to desktop
Fallout London
The UI presents a confirmation dialog with the label "Quit to desktop?" positioned prominently at the top. This indicates the action the user is considering. Be...
military buildings category: barracks
Viking Rise
The user interface (UI) in the image is organized into distinct sections that facilitate gameplay decisions related to military construction. Here's a breakdown...
チケットまで何秒 Feverまで何秒
のこのこキノコ
この画像には、かわいらしいデザインのユーザーインターフェース(UI)が表示されています。以下に主要なラベルや機能を説明します。 1. スナイル (ナメクジ): ...