deathmatch
Description
The user interface (UI) in the provided image features a game configuration screen designed for setting up a multiplayer game. Here’s a breakdown of the elements:
Labels and Features:
-
Title Bar:
- "Game Configuration": This is prominently displayed at the top, indicating the purpose of the screen.
-
Game Type Selection:
- "Deathmatch": This label suggests a game mode, highlighting the competitive aspect of the gameplay. It has a button-shaped appearance which indicates it's selectable.
-
Options List:
- "No teams": Indicates team formation rules, suggesting players compete individually.
- "Up to 4 players": Specifies the maximum number of participants, setting expectations for multiplayer capacity.
- "Single game": Suggests that this mode is not part of a series, indicating a standalone gameplay option.
- "3 minutes": Indicates the duration of the game, crucial for setting the pace of play.
-
Instructions Panel:
- Text Box on the Right: This area provides gameplay instructions:
- Describes the objective: "Hit your opponent to score 5 points."
- Clarifies the winning condition: "The player with the highest score wins."
- Warns about penalties for hitting teammates: "If you die or hit a teammate, you lose 2 points."
- Text Box on the Right: This area provides gameplay instructions:
-
Navigation Buttons:
- "Back" Button: Clearly labeled and designed to return to the previous screen, this button allows users to exit the current configuration screen.
- "Next" Button: Denoted with an arrow indicating progression, this button leads the user to the next setup stage, essential for moving forward in the game setup.
-
Additional UI Elements:
- Icons/Buttons: There are trophy and weapon icons at the top right, likely indicating achievements or settings related to game rewards or equipment.
Form:
- The overall design features a modern aesthetic with a dark blue background and a clean, organized layout. The use of rounded buttons and clear typography contributes to user-friendliness, enhancing ease of navigation and comprehension.
This configuration screen effectively communicates the essential elements needed to set up the gameplay while maintaining a visually appealing interface.
Software
Bulanci
Language
English
Created by
Tags
Sponsored
Similar images
deathmatch
Bulanci
Na obrázku vidíme uživatelské rozhraní pro hru s názvem "Deathmatch". Hlavní prvky a funkce zahrnují: 1. Název hry (Deathmatch): Ten je umístěn v horní čás...
new focus actus
Mages of Mystralia
The UI in the picture presents a focused feature set related to spellcasting mechanics in a gaming context. Key components include: 1. Label "New Focus": P...
edit mode, move buildings around
Spiritfarer: Farewell Edition
The interface features a vertical sidebar with several icons, each representing specific functions: 1. Home Icon: Positioned at the top, this icon likely s...
red team wins, victory, end of match
Team Fortress 2
The UI in the image displays a scoreboard for a competitive game, with distinct sections for each team's performance. 1. Team Labels: The labels "BLU...
interact
Children of Morta
Title: "Interact" Description: Explains the function of the Shard of Life in cleansing corrupted objects. Action Prompt: "Press F to interact"...
attack, deal damage, dmg, card
Slay the Spire
The image displays a card game interface with specific UI labels and features. 1. Card Background: Each card has a vibrant, illustrated background, with t...
talk to Cinna
Mages of Mystralia
In the user interface (UI) presented in the picture, the primary feature is a dialogue prompt for an interaction with a character named "Cinna." Key Eleme...
přidat se k soukromé hře privátní private game
Phasmophobia
Na obrázku je vidět uživatelské rozhraní s textovým štítkem „Přidat se k privátní hře“. Funkce: Tato možnost umožňuje uživatelům připojit se k existujíc...