diplomacy menu

Description
The image features a user interface (UI) with several interactive buttons. Each button represents a different function:
-
DECLARE WAR: This prominent top button likely initiates a significant action within the application, suggesting a competitive or conflict-based scenario. Its form is bold and stands out, indicating its importance.
-
Trade: This button suggests a resource exchange function, likely facilitating interactions that benefit both parties. Its relatively simpler design fits within the thematic layout.
-
Demand: This button may be used to request resources or actions from another party, indicating a more aggressive form of negotiation or interaction.
-
Discuss: This button signifies a diplomatic option, possibly opening up a conversation or negotiation dialog, allowing players to communicate strategies or intentions.
-
Goodbye: This button concludes the interaction, offering a way to exit the current engagement or conversation.
The overall form of the buttons is sleek with a rounded design and a gradient background, giving a modern and engaging aesthetic. The color scheme appears calm, likely enhancing usability by allowing users to focus on their options easily. Each label is clearly defined, contributing to an efficient and intuitive user experience.
Software
Civilization V
Language
English
Created by
Sponsored
Similar images
Diplomacy victory, just one more turn

Civilization V
The user interface (UI) in the picture appears to be from a strategy game, possibly one related to diplomacy or civilization management. Here’s a breakdown of t...
editor options: place units, set diplomacy, edit terrain

Age of Empires 2 Definitive Edition
The interface presents a series of labels that serve different functions within the application. Each label is designed as a rectangular button with a distincti...
scenario editor: change diplomacy settings

Age of Empires 2 Definitive Edition
The user interface (UI) contains labels and features that facilitate the setup of a multiplayer game. 1. Player Label: Indicates the player being configur...
resume, settings, quit to menu, quit to desktop

Risk of Rain 2
The user interface features several clearly labeled buttons, each serving a distinct function. 1. Resume: This button allows users to continue their curre...
inventory, items menu displays game completion

Hollow Knight
The UI features several key elements, primarily focused on displaying collectable items and completion status. At the top, there are two distinct icons: a sty...
build item craft menu

XCOM 2
The user interface (UI) in the image is from a game menu focused on building items for military operations. Here’s a breakdown of its labels and features: 1. ...
main menu

Heroes of Might and Magic 3: Complete
The user interface (UI) in the image features a classic game menu for "Heroes of Might and Magic III: Complete." Here’s a breakdown of the labels and their func...
in-game menu

Knights and Merchants
Das BenutzeroberflächenLayout zeigt eine vertikale Anordnung von Optionen, die den Nutzer durch verschiedene Funktionen des Spiels führen. Oben links befindet...