Time, Moves, Pause

Time, Moves, Pause from Cogs UI screenshot (English)

Description

The UI in the picture features a steampunk-style design, emphasizing a vintage aesthetic with wooden panels and brass accents.

  1. Time Display:

    • Label: "TIME" is prominently displayed at the top in a bold, yellow font.
    • Function: It shows the elapsed game time, currently at "00:38", with a maximum time limit of "01:00" indicated below it.
    • Form: The timer graphic looks like a rustic clock, enhancing the thematic design.
  2. Moves Display:

    • Label: "MOVES" is also highlighted in yellow, similar to the time display.
    • Function: This shows the number of moves taken ("31") and the maximum allowed ("50").
    • Form: Accompanied by a graphic of a compass, which adds to the adventurous theme.
  3. Pause Button:

    • Label: "PAUSE" is located at the bottom, in a wooden button format that suggests interaction.
    • Function: Tapping this would pause the game, allowing players to take a break or strategize.
    • Form: The button is designed to look clickable, reinforcing user engagement with a simple circular shape.

Overall, the design effectively balances function and form, creating an engaging user experience that is visually appealing and intuitive for gameplay.

Software

Cogs

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

camera mode - yard settings (select time, fog strength or sun angle)

camera mode - yard settings (select time, fog strength or sun angle) from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a settings panel labeled "YARD SETTINGS" prominently at the top, using a lightcolored font against a darker background for clarity. This label...

news, read the release notes

news, read the release notes from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The UI features a darkthemed panel with decorative borders, evoking a sense of intrigue. At the top, the label "NEWS" clearly indicates the section's purpose,...

capture the flag

capture the flag from Bulanci UI screenshot (Czech), thumbnail - open to see full size

Bulanci

Na obrázku je uživatelské rozhraní nastavení hry, které se skládá z několika důležitých komponentů a prvků. 1. Nadpis: V horní části je napsáno "Nastavení...

social network sidebar options

social network sidebar options from x.com UI screenshot (Polish), thumbnail - open to see full size

x.com

Interfejs użytkownika przedstawia zestaw ikon i etykiet, które pełnią różne funkcje w aplikacji. 1. Główna Ikona domu wskazuje na stronę główną lub pulp...

language settings, audio, subtitles

language settings, audio, subtitles from Detroit: Become Human UI screenshot (English), thumbnail - open to see full size

Detroit: Become Human

The UI presents several functional elements related to subtitle and language preferences for media playback. 1. Audio Language: Labeled as "AUDIO LANGUAGE...

objective updated

objective updated from Maid of Sker UI screenshot (English), thumbnail - open to see full size

Maid of Sker

The UI in the image features a notification indicating that the objective has been updated. Function: The exclamation mark inside a diamond icon serves...

commission level

commission level from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) presented features several key components designed for functionality and clarity: 1. Commission Level Label: This label is prominen...

quests, sanity, ghost activity

quests, sanity, ghost activity from Phasmophobia UI screenshot (Korean), thumbnail - open to see full size

Phasmophobia

이 사진은 특정 목표를 제시하는 UI(사용자 인터페이스) 레이블을 포함하고 있습니다. 각 항목은 번호와 함께 구분되어 있으며, 사용자가 달성해야 할 목표를 명확히 전달...