soul limit, revive, healthbar

soul limit, revive, healthbar from Grief Syndrome UI screenshot (English)

Description

The UI features in the image highlight several key elements:

  1. Revive Button: This prominently labeled “Revive” indicates a function that allows the player to return a character to a playable state after they have been defeated. The bold, red font emphasizes urgency and importance.

  2. Level Indicator: The “Lv. 6” label suggests the current level of the character or the player's progression, informing the player of their strength and experience.

  3. Soul Limit: Displayed as “Soul limit 4528,” this metric indicates a cap on the amount of souls the player can hold, which may relate to gameplay mechanics such as currency or resources needed for actions within the game.

  4. Visual Elements: The background features thorny vines and roses, creating a thematic atmosphere that complements the overall aesthetic of the game, possibly hinting at a darker narrative.

  5. Progress Bar: The horizontal bar below the labels may represent a progress gauge related to souls or the revive function, signaling to the player how close they are to achieving certain gameplay goals.

Overall, the design balances functionality with a stylistic approach that fits the game’s tone.

Software

Grief Syndrome

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

new loot green soul beads x5

new loot green soul beads x5 from Mages of Mystralia UI screenshot (English), thumbnail - open to see full size

Mages of Mystralia

The user interface (UI) in the picture showcases a notification for newly acquired game loot. 1. Title: The label "NEW LOOT" is prominently displayed at t...

hard difficulty

hard difficulty from Maid of Sker UI screenshot (English), thumbnail - open to see full size

Maid of Sker

The UI in the picture presents a difficulty selection screen for a game, featuring a dark, atmospheric background that enhances its immersive quality. ...

inventory, documents, open and read

inventory, documents, open and read from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The interface features a clean, colorful design with rounded edges, enhancing its visual appeal. At the top, the title "Inventory" is prominently displayed, ind...

pick stonecutters' camp blueprint

pick stonecutters' camp blueprint from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The UI presents several key elements necessary for navigation and interaction. At the top, there are numerical indicators that likely represent resources or sta...

druhy duchů v češtině, dvojčata démon mimik

druhy duchů v češtině, dvojčata démon mimik from Phasmophobia UI screenshot (Czech), thumbnail - open to see full size

Phasmophobia

Na obrázku je uživatelské rozhraní, které obsahuje seznam duchů a jejich kategorií. V horní části je vyznačený termín „Spirit“ v oválném rámečku, což naznačuje,...

chapter 4 quests, defeat enemies, heal troops, upgrade walls

chapter 4 quests, defeat enemies, heal troops, upgrade walls from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the picture is a task or mission tracker for a game, specifically labeled "Chapter 4." Here's a breakdown of its features and functionality: 1. Cha...

display settings antialiasing resolution

display settings antialiasing resolution from Snakebird UI screenshot (English), thumbnail - open to see full size

Snakebird

The UI in the picture has a simple and colorful design, featuring a soft blue background that provides a playful and accessible appearance. 1. Resolution Dis...

found keys, house and car keys

found keys, house and car keys from Phasmophobia UI screenshot (Korean), thumbnail - open to see full size

Phasmophobia

이 이미지에는 두 개의 열쇠가 나란히 배치되어 있습니다. 왼쪽 열쇠는 "현관 열쇠"로 라벨이 붙어 있으며, 일반적인 집의 현관 문을 여는 데 사용되는 형태를 하고 있습니...