soul limit, revive, healthbar

soul limit, revive, healthbar from Grief Syndrome UI screenshot (English)

Description

The UI features in the image highlight several key elements:

  1. Revive Button: This prominently labeled “Revive” indicates a function that allows the player to return a character to a playable state after they have been defeated. The bold, red font emphasizes urgency and importance.

  2. Level Indicator: The “Lv. 6” label suggests the current level of the character or the player's progression, informing the player of their strength and experience.

  3. Soul Limit: Displayed as “Soul limit 4528,” this metric indicates a cap on the amount of souls the player can hold, which may relate to gameplay mechanics such as currency or resources needed for actions within the game.

  4. Visual Elements: The background features thorny vines and roses, creating a thematic atmosphere that complements the overall aesthetic of the game, possibly hinting at a darker narrative.

  5. Progress Bar: The horizontal bar below the labels may represent a progress gauge related to souls or the revive function, signaling to the player how close they are to achieving certain gameplay goals.

Overall, the design balances functionality with a stylistic approach that fits the game’s tone.

Software

Grief Syndrome

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

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