soul limit, revive, healthbar

soul limit, revive, healthbar from Grief Syndrome UI screenshot (English)

Description

The UI features in the image highlight several key elements:

  1. Revive Button: This prominently labeled “Revive” indicates a function that allows the player to return a character to a playable state after they have been defeated. The bold, red font emphasizes urgency and importance.

  2. Level Indicator: The “Lv. 6” label suggests the current level of the character or the player's progression, informing the player of their strength and experience.

  3. Soul Limit: Displayed as “Soul limit 4528,” this metric indicates a cap on the amount of souls the player can hold, which may relate to gameplay mechanics such as currency or resources needed for actions within the game.

  4. Visual Elements: The background features thorny vines and roses, creating a thematic atmosphere that complements the overall aesthetic of the game, possibly hinting at a darker narrative.

  5. Progress Bar: The horizontal bar below the labels may represent a progress gauge related to souls or the revive function, signaling to the player how close they are to achieving certain gameplay goals.

Overall, the design balances functionality with a stylistic approach that fits the game’s tone.

Software

Grief Syndrome

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

new loot green soul beads x5

new loot green soul beads x5 from Mages of Mystralia UI screenshot (English), thumbnail - open to see full size

Mages of Mystralia

The user interface (UI) in the picture showcases a notification for newly acquired game loot. 1. Title: The label "NEW LOOT" is prominently displayed at t...

2 charges remaining (disarm)

2 charges remaining (disarm) from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The user interface features two main components: a text display and a circular gauge. The text display, located at the top left, reads "2 Charges Remaining" i...

some time ago... (flashback scene, sepia tones)

some time ago... (flashback scene, sepia tones) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The image features a stylized interface with a prominent narrative element at the top, displaying the text "SOME TIME AGO..." in a large, bold font. This create...

red worker ant creature card

red worker ant creature card from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface (UI) features are organized into several sections, primarily focusing on creature cards. The main title, "CREATURE CARDS," indicates the purp...

user details: tribe, might and kill points

user details: tribe, might and kill points from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI displayed in the picture contains several functional elements relevant to a gaming context, likely representing player stats or profile information. 1....

point and click adventure menu toolbar

point and click adventure menu toolbar from Simon the Sorcerer UI screenshot (English), thumbnail - open to see full size

Simon the Sorcerer

The UI in the image consists of a series of labels that indicate various interactive functions for a game or application. Each label performs a specific action...

put the current quest on hold

put the current quest on hold from Cat Quest UI screenshot (English), thumbnail - open to see full size

Cat Quest

The UI presented in the image is a quest acceptance prompt from a game. It features a simple and engaging layout with an inviting design and cute cat icons, emp...

krvavý měsíc, úkoly

krvavý měsíc, úkoly from Phasmophobia UI screenshot (Czech), thumbnail - open to see full size

Phasmophobia

Na obrázku je interaktivní tabule, která slouží k organizaci informací o případu. V horní části se nachází název „Případ 224: Lucy Lavender“, což jasně identif...