soul limit, revive, healthbar

soul limit, revive, healthbar from Grief Syndrome UI screenshot (English)

Description

The UI features in the image highlight several key elements:

  1. Revive Button: This prominently labeled “Revive” indicates a function that allows the player to return a character to a playable state after they have been defeated. The bold, red font emphasizes urgency and importance.

  2. Level Indicator: The “Lv. 6” label suggests the current level of the character or the player's progression, informing the player of their strength and experience.

  3. Soul Limit: Displayed as “Soul limit 4528,” this metric indicates a cap on the amount of souls the player can hold, which may relate to gameplay mechanics such as currency or resources needed for actions within the game.

  4. Visual Elements: The background features thorny vines and roses, creating a thematic atmosphere that complements the overall aesthetic of the game, possibly hinting at a darker narrative.

  5. Progress Bar: The horizontal bar below the labels may represent a progress gauge related to souls or the revive function, signaling to the player how close they are to achieving certain gameplay goals.

Overall, the design balances functionality with a stylistic approach that fits the game’s tone.

Software

Grief Syndrome

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

new loot green soul beads x5

new loot green soul beads x5 from Mages of Mystralia UI screenshot (English), thumbnail - open to see full size

Mages of Mystralia

The user interface (UI) in the picture showcases a notification for newly acquired game loot. 1. Title: The label "NEW LOOT" is prominently displayed at t...

get tools from the wall before starting the game

get tools from the wall before starting the game from Panicore UI screenshot (English), thumbnail - open to see full size

Panicore

The user interface (UI) in the image features a series of rectangular indicators, likely representing tool slots or inventory spaces. The first slot is highligh...

seřadit filtrovat seskupit články

seřadit filtrovat seskupit články from Inoreader UI screenshot (Czech), thumbnail - open to see full size

Inoreader

Na obrázku vidíme uživatelské rozhraní aplikace, které má tmavé pozadí s modrými a šedými prvky. 1. Seradit podle (Sort by): Umožňuje uživatelům vybí...

mountain service emergency app

mountain service emergency app from Zachranka UI screenshot (English), thumbnail - open to see full size

Zachranka

The UI presents a clean and userfriendly layout, focusing on functionality with straightforward labels. 1. Can't Talk: This prominent label at the top in...

autosave automatic save automatically

autosave automatic save automatically from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The UI design in the image features a centered message set against a dark, slightly blurred background, enhancing readability by contrasting with the text. 1....

vicefist weapon description

vicefist weapon description from Into the Breach UI screenshot (English), thumbnail - open to see full size

Into the Breach

The UI in the image displays information about a weapon named "Vice Fist." Here’s a breakdown of the labels and features: 1. Title: "Vice Fist" is prominen...

uplatnit poukaz

uplatnit poukaz from Rekola UI screenshot (Czech), thumbnail - open to see full size

Rekola

Na obrázku je zobrazen uživatelský rozhraní pro uplatnění poukazu. Hlavní funkce jsou následující: 1. Název sekce: "Uplatnit poukaz" toto slouží jako jas...

manual save notification

manual save notification from Maid of Sker UI screenshot (English), thumbnail - open to see full size

Maid of Sker

The UI in the picture is designed to convey important game information about saving and audio experience in a clear and visually appealing manner. 1. Title...