level 1 infantry barracks: queue capacity and might

level 1 infantry barracks: queue capacity and might from Viking Rise UI screenshot (English)

Description

The UI in the image represents a Level 1 Infantry Barracks within a game interface.

Labels and Features:

  1. Header:

    • "LEVEL 1 INFANTRY BARRACKS": This prominently displayed title indicates the current level and type of the military structure.
  2. Infantry Training Capacity:

    • Label: "Infantry Training Capacity"
    • Value: "20"
    • Function: This indicates the maximum number of infantry units that can be trained at this level, crucial for strategic planning in battle.
  3. Might:

    • Label: "Might"
    • Value: "5"
    • Function: Reflects the overall strength or effectiveness of the barracks, which likely influences gameplay mechanics such as unit performance in battles.
  4. Unit Icons:

    • A series of icons representing different infantry unit types arranged horizontally.
    • Each unit has a level indicated (I to VII) and shows corresponding stats, such as 700 for the first unit and zeros for the others.
    • Function: These icons allow players to quickly assess the available troop types and their respective levels of training achieved.
  5. Selected Unit Indicator:

    • An arrow or highlighted icon for the first unit, showing it is currently selected or active.
    • Function: This aids users in identifying which unit is currently being focused on for further actions.

Overall, the UI combines functional elements with a clean, organized layout, using graphical icons for easy recognition and interaction within the gameplay context.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

Sponsored

Similar images

level 1 walls wall durability and might

level 1 walls wall durability and might from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the picture appears to display information related to "Level 1 Walls" in a game, likely reflecting their defensive characteristics. 1. Title ("LEV...

display settings (fullscreen, resolution, vsync..)

display settings (fullscreen, resolution, vsync..) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI displays various settings related to display and graphics configurations, organized clearly for user interaction. Fullscreen: A toggle option, li...

otevřít chat s podporou, jsme tu pro vás denně 9 - 17, jak vyřešit

otevřít chat s podporou, jsme tu pro vás denně 9 - 17, jak vyřešit from Rekola UI screenshot (Czech), thumbnail - open to see full size

Rekola

Obrázek zobrazuje uživatelské rozhraní zákaznické podpory. 1. Hlavní nadpis: "Zákaznická podpora" jasně identifikuje sekci, která se týká podpory pro zá...

Linda

Linda from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Text Box: Displays a tutorial on gameplay mechanics for character Linda, focusing on aiming, shooting, and stamina management. Lock Icon: Indicates...

to improve sawmill, look for a blueprint in the world

to improve sawmill, look for a blueprint in the world from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

Title Area: The top section displays the term "Improve," indicating the function is to upgrade or enhance a specific building or feature. Building Na...

talk to doctor Chakwas prompt

talk to doctor Chakwas prompt from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The UI features a label with the name "Doctor Chakwas," indicating the character or NPC being referred to. The text is presented in a clean, modern font, enhanc...

tristram blacksmith's shop

tristram blacksmith's shop from Diablo I UI screenshot (English), thumbnail - open to see full size

Diablo I

The UI of this blacksmith's shop features a structured layout that guides the player through various interactions. 1. Title Area: At the top, there is a w...

change marker or place a new marker on the map

change marker or place a new marker on the map from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The UI consists of several key elements that facilitate navigation and action within the interface: 1. Map Navigation: The top section features the na...