level 1 walls wall durability and might

level 1 walls wall durability and might from Viking Rise UI screenshot (English)

Description

The UI in the picture appears to display information related to "Level 1 Walls" in a game, likely reflecting their defensive characteristics.

  1. Title ("LEVEL 1 WALLS"): This is prominently displayed at the top, indicating the focus of the information presented.

  2. Wall Durability: Listed as "60,000," this label highlights the total strength or health of the walls. It serves a functional role, providing players with a clear quantifiable metric on how much damage the walls can absorb before being breached.

  3. Burning City Walls Durability Loss/s: This label shows a value of "12," indicating how quickly the wall loses durability when subjected to fire. This feature informs players about potential threats and helps in strategizing defense.

  4. Single Durability Fix: Marked as "5,000," this indicates how much durability can be restored in one fix. It aids players in understanding repair capabilities and resources required for maintaining their defenses.

  5. Might: With a value of "5," this metric likely represents the effectiveness or power of the walls in the game. It serves as a quick reference for players evaluating their overall defensive strategy.

The overall form of the UI is functional and straightforward, utilizing clear fonts and structured spacing to ensure readability. The design effectively prioritizes essential information for gameplay, making it easy for users to interpret critical data at a glance.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

Sponsored

Similar images

Punkte, Schätze, Level

Punkte, Schätze, Level from Citi Mining UI screenshot (German), thumbnail - open to see full size

Citi Mining

Das Bild zeigt eine Benutzeroberfläche mit deutlichen Labels zur Anzeige wichtiger Spieldaten. 1. PUNKTE: Dieses Label zeigt die gesammelten Punkte des Sp...

level score - kills, combo, mobility, time bonus, resulting grade

level score - kills, combo, mobility, time bonus, resulting grade from Hotline Miami 2 UI screenshot (English), thumbnail - open to see full size

Hotline Miami 2

The user interface features several important elements designed to convey performance metrics and overall progress in a clear manner. The left side lists variou...

hlasovat pro zakázku vybrat level multiplayer

hlasovat pro zakázku vybrat level multiplayer from Phasmophobia UI screenshot (Czech), thumbnail - open to see full size

Phasmophobia

Na obrázku se nachází nápis „Hlasovat pro zakázku“. Tento text slouží jako uživatelská interakce, která pravděpodobně odkazuje na funkci hlasování v rámci nějak...

challenge levels

challenge levels from Floppy Knights UI screenshot (English), thumbnail - open to see full size

Floppy Knights

The UI in the picture showcases a game interface for "Challenge Levels." Here's a breakdown of the features and labels: 1. Header ("CHALLENGE LEVELS"): Thi...

level up

level up from Sumikko Farm UI screenshot (English), thumbnail - open to see full size

Sumikko Farm

The UI in the picture prominently features the label "LEVEL UP!!" in a large, bold, and cheerful font, primarily colored in orange with a white outline. This de...

ranger abilities, rpg level up

ranger abilities, rpg level up from XCOM 2 UI screenshot (English), thumbnail - open to see full size

XCOM 2

The UI in the image presents a character's abilities and ranks within a game. Here's a breakdown of the features and their functions: Main Sections: 1. A...

level up unlocks and bonuses

level up unlocks and bonuses from Sumikko Farm UI screenshot (English), thumbnail - open to see full size

Sumikko Farm

The UI shows a "Level up!" notification, indicating that the user has progressed from level 1 to level 2. Here's a breakdown of its features: 1. Title Bar:...

survive current level, current ammo

survive current level, current ammo from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The user interface (UI) in the image is designed to convey vital game information clearly and concisely. 1. Level Display: Positioned prominently at...