rankings unlock when chief's hall reaches level 8

rankings unlock when chief's hall reaches level 8 from Viking Rise UI screenshot (English)

Description

The UI features a streamlined horizontal layout that presents key player statistics clearly.

  1. Light: This label likely indicates a specific resource or a gauge related to player performance, with the current value displayed as "0."

  2. Defeats: Another important metric is labeled as "Defeats," also indicating a value of "0." This provides insight into the player’s combat performance.

  3. Total Deaths: This section shows a more substantial numerical value, "680," suggesting a record of player losses, which could be a critical metric for assessing gameplay success or failures.

  4. Rankings Unlock Message: A prominent note states, "Rankings unlock when Chief Hall reaches Level 8." This instructional text informs the player about a specific condition that needs to be met to access ranking features, serving both a functional and motivational purpose.

The overall form is clean and utilitarian, ensuring readability and quick comprehension of each metric.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

Sponsored

Similar images

abandon quest

abandon quest from Cat Quest UI screenshot (English), thumbnail - open to see full size

Cat Quest

The UI in the picture features a simple, cartoonish design with a warm, inviting color palette. Here's a breakdown of its components: 1. Title Area: At the...

interact

interact from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Title: "Interact" Description: Explains the function of the Shard of Life in cleansing corrupted objects. Action Prompt: "Press F to interact"...

you need key

you need key from Blasphemous UI screenshot (English), thumbnail - open to see full size

Blasphemous

The user interface (UI) in the image features several key components that provide important information and functionality. Health and Resources Red and...

you can't use that here

you can't use that here from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The user interface (UI) in the picture displays a selection of items, likely from an inventory or item menu. The arrangement features several distinct icons or...

sawmill

sawmill from Knights and Merchants UI screenshot (German), thumbnail - open to see full size

Knights and Merchants

Das BenutzeroberflächenDesign zeigt eine vertikale Navigationsleiste auf der linken Seite, die verschiedene Funktionen zur Ressourcenverwaltung und produktion...

are you ready to run outside? the game will only work outside

are you ready to run outside? the game will only work outside from Run Legends UI screenshot (English), thumbnail - open to see full size

Run Legends

In the user interface presented, the primary function is to prompt the user to indicate their readiness to engage in an outdoor walking or running activity. ...

hidden dreams free content pack, description

hidden dreams free content pack, description from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The UI features a dark, ethereal background that enhances the mystical theme of the "Hidden Dreams" content pack for the game Hollow Knight. Title Section...

infirmary: injured units, grunt zone

infirmary: injured units, grunt zone from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI features in the image present key information related to a game interface, likely focused on unit management and resource tracking. 1. Injured Units...