recruit a worker or wait for next arrival of workers

recruit a worker or wait for next arrival of workers from Viking Rise UI screenshot (English)

Description

The interface presents a "Recruit Worker" feature designed for selecting and hiring characters with distinct attributes.

Top Section

  • Header: "RECRUIT WORKER" prominently labeled at the top, indicating the main function of the interface.
  • Timer: Displays "Next arrival of workers 00:19:42," indicating a countdown for the next available worker recruitment, which adds urgency.

Probability Description

  • An area dedicated to showing expected outcomes or chances linked to recruiting workers. It aids in decision-making by providing related statistics.

Worker Cards

  • Linder (Left Card):

    • Image: Displays a photo representing the character.
    • Rating: A letter grade (D), suggesting performance level.
    • Skill: "Errand speed" with a +15% boost, indicating this worker's efficiency in tasks.
    • Recruit Button: Labeled "Recruit" with a cost of 500 coins, enabling the hiring of this character.
  • Vanessa (Right Card):

    • Image: Similar photo representation of this character.
    • Rating: Displayed as a B, indicating a higher performance level than Linder.
    • Skill: "Construction time" with a -2m reduction, meaning this character can complete tasks faster.
    • Recruit Button: Also labeled "Recruit," it requires 3,000 coins for hiring, reflecting increased value.

Form Elements

  • Button Design: Both recruit buttons have a golden, rounded rectangular form, visually appealing and distinguishable, encouraging interaction.

Overall, the UI emphasizes character recruitment through clear visual separation of options and functional attributes, guiding users in making strategic choices based on costs and capabilities.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

Sponsored

Similar images

hold f to start the car

hold f to start the car from The Last Stand: Aftermath UI screenshot (English), thumbnail - open to see full size

The Last Stand: Aftermath

In the picture, the user interface (UI) presents several essential labels and features that guide player interactions within the game environment. 1. Main Ac...

tool required to compel a shade

tool required to compel a shade from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface features a prominent notification at the top that reads "TOOL REQUIRED!" This serves to alert the player that a specific item or tool is need...

press any button to start

press any button to start from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Game Title: "Children of MORTA" prominently displayed, indicating the name of the game. Press Any Button: Instruction at the bottom prompting the us...

alert: choose a blueprint

alert: choose a blueprint from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The UI includes several key elements designed for user interaction and guidance: 1. Alerts Section: The label "ALERTS" indicates an area for notifications...

single player: play campaign or play a random skirmish match

single player: play campaign or play a random skirmish match from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The user interface features a prominent title at the top labeled "SINGLE PLAYER," clearly indicating the mode of gameplay. Below this title, two main options ar...

soul limit, revive, healthbar

soul limit, revive, healthbar from Grief Syndrome UI screenshot (English), thumbnail - open to see full size

Grief Syndrome

The UI features in the image highlight several key elements: 1. Revive Button: This prominently labeled “Revive” indicates a function that allows the playe...

mark all entries in codex as viewed

mark all entries in codex as viewed from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The user interface features a button labeled "Mark All Entries Viewed." This label clearly indicates its functionality, allowing users to mark all entries as ha...

ghost activity chart activity time

ghost activity chart activity time from Phasmophobia UI screenshot (Korean), thumbnail - open to see full size

Phasmophobia

이 화면은 데이터 시각화 도구로 보이며, 여러 UI 요소가 포함되어 있습니다. 1. 축 레이블: 왼쪽 수직 축에는 "유형 공격성"이란 레이블이 있으며, 이는 특정...