walls

walls from Viking Rise UI screenshot (English)

Description

The user interface (UI) in the image features several key labels and elements that are essential for gameplay and navigation.

  1. Chief's Hall: This structure is centrally located and is the most prominent feature, indicated by a large label. It includes a numeric indicator ("1"), likely representing its level or upgrade status. This suggests its importance in resource management or progression within the game.

  2. Clan Camp: Positioned nearby, this label signifies a gathering point for players or characters. Its design mirrors traditional construction, enhancing the game's immersive feel.

  3. Builder's Hut: This label identifies a facility for construction or upgrades. The wooden structure is styled simply, typical for games focused on resource management and base building.

  4. Walls: Another functional element, this label indicates defensive structures in the environment. Like the other elements, it features a numeric indicator, potentially for level or health stats.

Overall, the UI emphasizes clarity with legible fonts and organized layouts, allowing players to identify functions easily while maintaining a cohesive, thematic aesthetic that aligns with the game's setting.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

Sponsored

Similar images

chapter 4 quests, defeat enemies, heal troops, upgrade walls

chapter 4 quests, defeat enemies, heal troops, upgrade walls from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the picture is a task or mission tracker for a game, specifically labeled "Chapter 4." Here's a breakdown of its features and functionality: 1. Cha...

level 1 walls wall durability and might

level 1 walls wall durability and might from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the picture appears to display information related to "Level 1 Walls" in a game, likely reflecting their defensive characteristics. 1. Title ("LEV...

settings screen categories (audio, video, gameplay..)

settings screen categories (audio, video, gameplay..) from Risk of Rain 2 UI screenshot (English), thumbnail - open to see full size

Risk of Rain 2

The UI presents a horizontal layout featuring six distinct labels: "GAMEPLAY," "KEYBOARD + MOUSE," "CONTROLLER," "AUDIO," "VIDEO," and "GRAPHICS." Each label is...

autosave

autosave from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Main Message: Indicates the presence of an autosave feature in the game. Instruction: Advises users not to turn off their system during the autosave...

display tab and graphics tab are found under video settings

display tab and graphics tab are found under video settings from Panicore UI screenshot (English), thumbnail - open to see full size

Panicore

The user interface (UI) in the picture is a settings menu, likely for a video game, focusing on display and graphics options. Here’s a breakdown of the labels a...

settings screen 2

settings screen 2 from LISA: The Painful - Definitive Edition UI screenshot (English), thumbnail - open to see full size

LISA: The Painful - Definitive Edition

The user interface (UI) shown is designed for adjusting game settings, with a clear focus on functionality and accessibility. Here’s a breakdown of its elements...

inventory - strong hand, weak hand, trinket

inventory - strong hand, weak hand, trinket from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface features a clear layout that organizes various equipment categories, including "Strong Hand," "Weak Hand," and "Trinket." These labels indica...

attack wild boar

attack wild boar from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI features in the image represent a game interface, primarily focused on a battle scenario against a creature identified as a "Wild Boar." Key Featur...