chapter 4 quests, defeat enemies, heal troops, upgrade walls

chapter 4 quests, defeat enemies, heal troops, upgrade walls from Viking Rise UI screenshot (English)

Description

The UI in the picture is a task or mission tracker for a game, specifically labeled "Chapter 4." Here's a breakdown of its features and functionality:

  1. Chapter Title: The prominent label "Chapter 4" indicates the current stage of the game, providing players a clear context of their progress.

  2. Progress Tracker: The "4/7" notation shows that there are seven total tasks in this chapter, and the player has completed four. This helps players gauge their advancement within the chapter.

  3. Task List: The panel contains a list of objectives, each accompanied by a status indicator (e.g., "(0/1)", "(1/2)"). This notation reveals the current progress toward each task, with the first number representing the completed objectives and the second the total required.

    • Example Tasks:
      • Defeat Niflungs: Currently not completed.
      • Heal Wounded Troops: Also not started.
      • Upgrade Walls: One out of two upgrades completed.
      • Train Infantry Units: Task fully completed, indicating a sound strategy.
      • Build Infirmary: This task is completed as well.
  4. Icons and Graphics: The use of icons (like the diamond-shaped bullets) visually distinguishes each task, providing quick recognition of objectives.

  5. Minimalist Layout: The layout is straightforward, focusing on functionality with a clear hierarchy of information, ensuring players can easily track progress without distractions.

Overall, the UI effectively communicates essential tasks and progress in an organized manner, facilitating efficient gameplay and strategy planning.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

Sponsored

Similar images

historie, statistiky, doklady menu

historie, statistiky, doklady menu from Rekola UI screenshot (Czech), thumbnail - open to see full size

Rekola

Na obrázku jsou tři uživatelské rozhraní (UI) štítky, které mají různé funkce a designové vlastnosti. 1. Historie: Tento štítek je označen modrou ikonou se...

talk with NPCs

talk with NPCs from Fallout London UI screenshot (English), thumbnail - open to see full size

Fallout London

The user interface (UI) in the picture consists of several key elements, each serving specific functions within the game's user experience. 1. Character Name...

in-game main menu, load, save, restart

in-game main menu, load, save, restart from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The interface presents a Main Menu with a classic, vintage aesthetic, highlighted by ornamental borders and a textured background. The menu features a centraliz...

ダイアログテキスト速度設定

ダイアログテキスト速度設定 from Inscryption UI screenshot (Japanese), thumbnail - open to see full size

Inscryption

この画像には、ゲームの設定メニューのUIが表示されています。主な機能の説明を以下に示します。 1. DIALOGUE TEXT SPEED: スライダーがあり、テキストの表示速...

end the cycle, cycle rewards and experience gained

end the cycle, cycle rewards and experience gained from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The interface features a "Cycle Summary" section prominently at the top, providing context with a narrative line about the state of settlements. Below this, key...

denní výzvy reset za odhalte typ ducha pořiďte fotografie

denní výzvy reset za odhalte typ ducha pořiďte fotografie from Phasmophobia UI screenshot (Czech), thumbnail - open to see full size

Phasmophobia

Na obrázku je zobrazen uživatelský rozhraní (UI) s názvem "Denní výzvy". Funkce: 1. Úkoly: Každý řádek představuje konkrétní úkol, který může hráč spl...

random map setup

random map setup from Heroes of Might and Magic 3: Complete UI screenshot (English), thumbnail - open to see full size

Heroes of Might and Magic 3: Complete

The image displays a "Random Map Setup" interface, likely from a strategy or simulation game. Here's a breakdown of its UI labels and features: Layout and...

reticle options

reticle options from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a section labeled "RETICLE," which appears prominently at the top. Within this section, two adjustable sliders are provided for user interaction...