choose from the boons of Apollo

choose from the boons of Apollo from Hades II Early Access UI screenshot (English)

Description

The interface presents three distinct abilities, each with a specific function and labeled for clarity.

  1. Nova Flourish: This ability increases the damage of special attacks in a wider area. The percentage (+60%) indicates the boost in special damage, providing a straightforward metric for players to gauge its enhancement.

  2. Solar Ring: Marked as "RARE," this ability activates after an Omega Cast expires, delivering rapid damage for a set duration (2 seconds). The damage values (15 every 0.13 seconds) demonstrate immediate and continuous impact, showcased prominently to emphasize its strength.

  3. Lucid Gain: This ability focuses on sustainability by gradually restoring a resource (indicated as magick) while the player remains in their casts. The restoration rate is quantifiable as +12 every second, allowing players to track efficiency.

The top of the interface includes a title, "BOONS OF APOLLO," suggesting an overarching theme of abilities associated with a character or entity named Apollo. The design utilizes soft colors and a clear layout, making it user-friendly and aesthetically pleasing while conveying functionality effectively.

Software

Hades II Early Access

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

choose from the boons of aphrodite

choose from the boons of aphrodite from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface (UI) presents a series of labels and features organized in a clean layout. Each section provides information on specific gameplay mechanics o...

choose playmode: classic, endless or expert

choose playmode: classic, endless or expert from Mini Motorways UI screenshot (English), thumbnail - open to see full size

Mini Motorways

The user interface presents a minimalist layout with a soft, calming color palette. At the top, the location "Dar es Salaam" is prominently displayed, providing...

choose a pin

choose a pin from Cursed to Golf UI screenshot (English), thumbnail - open to see full size

Cursed to Golf

The UI in the image presents a selection screen for choosing a Pin, likely within a game context. Here are the key elements and their functions: 1. Main Titl...

choose your language

choose your language from Floppy Knights UI screenshot (English), thumbnail - open to see full size

Floppy Knights

The user interface (UI) in the picture features a language selection menu. Here’s a breakdown of its elements and functions: 1. Title: Label: "CH...

alert: choose a blueprint

alert: choose a blueprint from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The UI includes several key elements designed for user interaction and guidance: 1. Alerts Section: The label "ALERTS" indicates an area for notifications...

choose output and input audio device (speakers, microphone)

choose output and input audio device (speakers, microphone) from Panicore UI screenshot (English), thumbnail - open to see full size

Panicore

The user interface (UI) in the picture presents audio settings for a gaming system. Here’s a breakdown of its features and functions: 1. Tabs: At the top,...

ranked queue: find match, invite players to party, choose civilization

ranked queue: find match, invite players to party, choose civilization from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The interface features a clean layout focused on matchmaking in a ranked game setting. 1. Header: "Ranked Queue" at the top clearly indicates the purpose...

(boon info screen) pin a boon or choose next or previous category of upgrades

(boon info screen) pin a boon or choose next or previous category of upgrades from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI presents several functional labels organized horizontally, with each labeled button corresponding to a specific action: 1. PIN (A): This button like...