choose research, scientists, science

choose research, scientists, science from XCOM 2 UI screenshot (English)

Description

The UI in the image serves as a research selection menu for a game, likely set in a sci-fi context. Here's a breakdown of its features and functions:

  1. Title Section: The label "CHOOSE NEW RESEARCH" is prominently displayed at the top, indicating the main purpose of the interface. This is visually distinct with a bold font.

  2. Available Research Projects: Below the title, there is a list of research options where players can choose from:

    • Modular Weapons
    • Hybrid Materials
    • Alien Biotech
      These options are displayed in a vertical list, with "Modular Weapons" highlighted, suggesting it is the currently selected project.
  3. Selection Indicator: The highlighted row has a bar indicating the "RESEARCH" action, suggesting that this is the option ready for selection. This enhances usability by visually guiding the user.

  4. Information Panel: To the right, there is an illustration related to "Modular Weapons," which serves a dual purpose:

    • It visually represents the subject of the research, helping players grasp what they’re focusing on.
    • The “EST. TIME: 3 Days” label beneath presents an estimated time to complete the research, providing essential information for strategic planning.
  5. Scientists Counter: In the upper right corner, the label "SCIENTISTS" is displayed with a value of "0." This indicates available resources or personnel for conducting research, crucial for managing game mechanics.

Overall, the UI combines functionality and clarity with a sleek sci-fi aesthetic, using color and layout to guide user interaction effectively.

Software

XCOM 2

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

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