vibrations, screenshake, game and input settings

vibrations, screenshake, game and input settings from Spiritfarer: Farewell Edition UI screenshot (English)

Description

The user interface features a soft gradient background that enhances readability, with a central title labeled "Game" framed by ornate decorative elements.

  1. Labels: Clear and concise labels for each setting include "Screenshake," "Vibrations," "Input Source," "Text Bubble Size," "Run In Background," and "Map Mouse Movement." The use of a light font color stands out against the background.

  2. Sliders: Each of the first four settings includes adjustable sliders, allowing users to control the intensity of the effects (e.g., the amount of screen shake or vibration). The sliders have a prominent design, with a contrast that highlights their functionality.

  3. Input Source: This setting features arrows indicating options for selecting input methods, with "Direct Input" as the selected option. The labeling is user-friendly, guiding through choices.

  4. Toggle Options: The "Run In Background" and "Map Mouse Movement" settings utilize toggle options, showing "Disabled" and "Enabled" states, respectively. This clear indication allows users to easily switch settings.

  5. Action Buttons: At the bottom, there are clear action buttons labeled "Apply" and "Back." These buttons have a distinct design for easy identification, emphasizing their functionality in saving settings or navigating away.

The overall aesthetic combines functional UI elements with a visually appealing layout, ensuring that users can adjust settings without confusion.

Software

Spiritfarer: Farewell Edition

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

stem på en kontrakt

stem på en kontrakt from Phasmophobia UI screenshot (Norwegian), thumbnail - open to see full size

Phasmophobia

Skjermbildet viser en UI med et kart som inneholder flere plasser representert med polaroidbilder, hver med beskrivende tekst under. Disse bildene er koblet sam...

Waiting for players, other players turn

Waiting for players, other players turn from Civilization V UI screenshot (English), thumbnail - open to see full size

Civilization V

The user interface in the image presents several key elements designed for gameplay management within a strategy game, likely a turnbased civilization game. 1...

you don't have any item of this type

you don't have any item of this type from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI presents several key labels and features focused on user navigation and information access. Here's a breakdown of the elements: 1. Title Bar: The wo...

マルチ ミッション選択

マルチ ミッション選択 from Phasmophobia UI screenshot (Japanese), thumbnail - open to see full size

Phasmophobia

この画像には、ゲームのユーザーインターフェース(UI)のラベルと機能が描かれています。以下に各要素の説明をします。 1. タイトルラベル: 上部には「マルチロビー...

brightness setting

brightness setting from Maid of Sker UI screenshot (English), thumbnail - open to see full size

Maid of Sker

The UI for the Brightness/Gamma Adjustment features a clean and organized layout, designed for userfriendly interactions. Key Elements: 1. Title an...

camera mode - hide players, npcs, vehicles, enemies..

camera mode - hide players, npcs, vehicles, enemies.. from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The user interface (UI) features a settings panel that manages visibility options for various entities within the game environment. At the top are several icons...

general statistics

general statistics from Islets UI screenshot (English), thumbnail - open to see full size

Islets

The UI displayed in the image focuses on the character's general stats and game progress. Here’s a detailed description of the labels and features: 1. Header...

debrief, hopp over, spokelse type

debrief, hopp over, spokelse type from Phasmophobia UI screenshot (Norwegian), thumbnail - open to see full size

Phasmophobia

Grensesnittet er delt inn i flere seksjoner med tydelige etiketter og funksjoner. 1. Debrief: Øverste seksjon som angir at dette er en oppsummering etter...