this building is unsalvageable
Description
The UI features three main control buttons, each labeled with a letter and function:
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A - Place/Swap: This button indicates a dual-purpose function for actions related to placing or swapping items within the game environment. The label is in a bright, eye-catching color, suggesting it is a primary action.
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Y - Unsavable: This label suggests that certain items or changes cannot be preserved. The text is designed to alert the user to a restriction, using a more subdued color that contrasts with the first button.
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B - Back: This button allows the user to return to the previous menu or action. It is marked with a red color, a common indication of an exit or cancellation function, making it easily recognizable as a fallback option.
The background features a stylized graphical representation of a ship, with a grid overlay that likely indicates a building or placement area, enhancing the overall context of gameplay. The color palette leans towards warm tones, influencing the mood and overall aesthetic of the interface.
Software
Spiritfarer: Farewell Edition
Language
English
Created by
Sponsored
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