you don't have any item of this type

Description
The UI presents several key labels and features focused on user navigation and information access. Here's a breakdown of the elements:
-
Title Bar: The word "ITEM" prominently displays the section of the interface currently being viewed, indicating that the user is likely managing in-game items.
-
Navigation Menu:
- Statistics: This label likely serves as an entry point to view accumulated game statistics.
- Resources: Highlighted in blue, this section shows that it is currently selected. A red circular indicator (with the number "3") suggests that there are three notifications or items of interest related to resources.
- Speed Up: This option likely allows the user to accelerate certain processes in the game.
- Buffs: A section possibly providing enhancements or bonuses that can be applied to the player's character or resources.
- Equipment: This option points toward gear or items that can be equipped.
-
Main Content Area:
- The message "You don't have this type of item. Go get some!" clearly communicates an important aspect of gameplay, informing the user that they are lacking a specific resource or item necessary for progression. This text is well-formed and easy to read, effectively guiding user actions.
Overall, the UI strikes a balance between functionality and clarity, utilizing color coding and straightforward terminology to enhance the user experience.
Software
Viking Rise
Language
English
Created by
Sponsored
Similar images
you don't have enough talent points for this upgrade

Viking Rise
The UI in the image appears to be from a game interface, specifically focused on enhancing an "Infantry Attack" feature. Here’s a breakdown of the labels and fu...
main menu

20 Minutes Till Dawn
The UI of "20 Minutes Till Dawn" features a bold and striking design that conveys a sense of urgency and intrigue. Key Elements and Functions: 1. Game...
scenario editor: disabled technologies and buildings for each player

Age of Empires 2 Definitive Edition
The UI features a structured layout designed for managing game settings and options. At the top, a dropdown labeled "Player 1" allows selection of different pla...
quit to menu? progress will be saved

Hollow Knight
The UI features a dark, atmospheric background with soft, ethereal elements, enhancing the immersive experience. At the center is the primary prompt: Quit...
transfer your save data to another device

Sumikko Farm
The interface labeled "Transfer Save Data" provides a straightforward method for users to input their User ID and Secret Code for data transfer purposes. U...
main menu, TOEM

TOEM
The user interface (UI) in the picture features a whimsical, monochromatic design that suits the game's playful theme as a photo adventure. Here’s a breakdown o...
audio settings

Cursed to Golf
The UI layout in the image is designed for an audio settings menu, likely for a video game. Here’s a breakdown of its features and functions: 1. Tabs:...
save slots

Murky Divers
The image presents a user interface (UI) for a server management screen, likely in a gaming context. Here’s a functional overview of the labels and features: 1...