build mode, construct a garden, track required materials

Description
-
Title: "Build Mode" - Clearly indicates the current mode of operation within the UI.
-
Currency Display ("52,694") - Shows a numerical balance, likely representing in-game currency, positioned prominently in the upper right corner.
-
Navigation Buttons (LB, RB) - Located on the left and right side, these buttons are used for navigating between different build options or categories.
-
Build Options Grid - A visually organized section featuring various construction items. Each item is represented by an icon, indicating different structures available for selection (e.g., fences, houses).
-
"Garden" Label - A larger text label that highlights the specific area where players can nurture veggie seeds, adding a thematic focus.
-
Description Text - Below the "Garden" label, a brief description provides context about nurturing veggie seeds, highlighting the function of this section.
-
Required Materials Section - Lists the materials needed for construction, enhancing usability by specifying requirements directly under the build option.
-
Material Count - Each material (Maple Log and Lightning in a Bottle) is accompanied by a numeric display showing current inventory versus required amounts (e.g., "50/20").
-
Action Buttons (Track, Build, Back) - Positioned at the bottom of the UI, these buttons facilitate user actions:
- Track (Y) - Possibly to mark a material or task for following.
- Build (A) - A clear call to action for initiating the building process.
- Back (B) - Allows users to return to the previous menu or screen.
-
Overall Aesthetic - The design features rounded corners and a cohesive color scheme that enhances visual appeal, creating a friendly interface for users.
Software
Spiritfarer: Farewell Edition
Language
English
Created by
Sponsored
Similar images
accept message from Olympus

Hades II Early Access
The UI features a prominent button labeled "ACCEPT." This label uses a clear, bold font that enhances readability, ensuring users can quickly understand its fun...
in-game controls, flashlight, other tools

Outer Wilds
The image features a user interface (UI) displaying various gameplay controls and actions, typically found in a video game menu. Here's a breakdown of the UI la...
build altair of air

Heroes of Might and Magic 3: Complete
In the provided image, the user interface is designed for a strategy game, likely involving resource management and building structures. Here are the key labels...
満タンまで

のこのこキノコ
画面にはいくつかのインターフェースラベルと機能が見えます。 1. 水分補充の通知: 「きりふきが空です」と表示されており、現在の水分が不足していることを示し...
scenario editor menu: test current scenario

Age of Empires 2 Definitive Edition
The UI features a prominent "Main Menu" label at the top, indicating the primary navigation context. Each button is clearly labeled and arranged vertically for...
objective: answer the phone

Maid of Sker
The user interface (UI) features a dark, minimalistic design that emphasizes functionality with a somber aesthetic. Labels and Features: 1. Ground Floo...
důkazy evidence teploty pod bodem mrazu zápis v deníku

Phasmophobia
Na obrázku je uživatelské rozhraní s názvem „Důkazy“, které obsahuje seznam různých typů důkazů. Každý typ je vyobrazen jako zaškrtávací políčko, což umožňuje u...
spend Morv to upgrade equipment

Children of Morta
Workshop Label: Indicates a function where upgrades can be performed. Description Box: Provides context on upgrades related to weapons and armor, al...