goods produced in crude workstation
Description
The UI presented features several key components designed for interaction and information clarity.
-
Orders Section: Located at the top, this area tracks the player's objectives, stating the requirement for a tavern and the need for leisure. It visually communicates progress with numerical indicators, providing clear goals.
-
Building Information Panel: The Crude Workstation panel serves as the focal point. It identifies the building type and status with a prominent title ("Crude Workstation") and indicates its capacity with "(2/2)". The term "Production Building" is emphasized to indicate its function.
-
Production Capabilities: The "Can produce" section lists various items that can be created, accompanied by icons and respective symbols for quick identification. This format enhances usability by allowing users to easily understand what resources can be generated.
-
Ingredients and Produced Goods: Two distinct sections are present — one for ingredients and one for the goods produced, separated visually. The ingredients area shows what is required (with an indicator for missing materials). The produced goods section features a progress bar, visually depicting how many goods have been created so far and how many are needed, allowing for quick assessment.
-
Action Buttons: A "Force delivery now" button is available in the produced goods section, prompting users to take immediate action. This button stands out, designed for accessibility and ease of use.
-
Navigation and Status Icons: On the left side of the interface, action buttons like "Move" and "Deactivate" provide control over unit management and building interactions. Profile images indicate unit status, contributing to user engagement and identity.
This layout combines functionality with a user-friendly design, utilizing icons and clear labels to facilitate interaction and comprehension.
Software
Against the Storm
Language
English
Created by
Sponsored
Similar images
drop key, use key (control prompts)
Lethal Company
The image displays user interface (UI) labels related to key bindings for a game or application. 1. Drop Key: The label "Drop Key" indicates the action of...
druhá jízda ukončena, jízdu máte od lítačky, zkontrolujte kde parkujete
Rekola
Na obrázku vidíme uživatelské rozhraní aplikace, které informuje o dokončení jízdy. 1. Hlavní header: Zelený zaškrtnutý symbol a text "2. jízda ukončena"...
チケットまで何秒 Feverまで何秒
のこのこキノコ
この画像には、かわいらしいデザインのユーザーインターフェース(UI)が表示されています。以下に主要なラベルや機能を説明します。 1. スナイル (ナメクジ): ...
Agree to privacy policy or reject all and exit game
Viking Rise
tristram blacksmith's shop
Diablo I
The UI of this blacksmith's shop features a structured layout that guides the player through various interactions. 1. Title Area: At the top, there is a w...
hollow knight map keys, hide keys, vendors or hot spring locations
Hollow Knight
The UI features a list of locations, each accompanied by distinctive icons that convey their functions. Bench: Represented by a simple icon, this allows...
main menu 역전재판
Phoenix Wright: Ace Attorney Trilogy
이 UI는 주로 게임 메뉴를 구성하고 있으며, 사용자는 손쉽게 다양한 옵션에 접근할 수 있습니다. 상단에는 게임의 제목이 있는 배너가 있으며, 강렬한 색상 조합과 역동적...
rumor, investigate, mission
XCOM 2
The user interface in the picture is designed to convey crucial game information and offer actionable options to the player. Here are the key elements: 1. He...