salvage building and reclaim materials dialog

salvage building and reclaim materials dialog from Spiritfarer: Farewell Edition UI screenshot (English)

Description

The UI features a title bar labeled "Salvage Building," indicating the purpose of the dialog. Below the title, a confirmation message asks the user if they want to proceed with salvaging the building, emphasizing the retrieval of resources.

Two resource icons—Maple Log and Linen Thread—are displayed prominently in the center. Each icon is accompanied by a quantity: 14 for Maple Log and 20 for Linen Thread. This provides clarity on what the player will receive upon confirmation.

At the bottom, there are two buttons: "Select," indicated by an "A" button, for confirming the action, and "Cancel," indicated by a "B" button, for aborting the process. The button labels are clearly defined, enhancing usability. The overall form features a rounded rectangular shape and a clean, legible font, contributing to a user-friendly design. The background suggests a gaming interface, integrating seamlessly with the surrounding aesthetic.

Software

Spiritfarer: Farewell Edition

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

this building is unsalvageable

this building is unsalvageable from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features three main control buttons, each labeled with a letter and function: 1. A Place/Swap: This button indicates a dualpurpose function for a...

move, place building, swap building, salvage building

move, place building, swap building, salvage building from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features a grid overlay, which helps in aligning objects for placement and modification. The highlighted green area indicates the selected zone for inter...

lobby browser: join lobby, create lobby, restore

lobby browser: join lobby, create lobby, restore from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The user interface presents several buttons and a notification regarding gameplay options. Buttons: 1. Return to Main Menu: This button, highlighted i...

save slots

save slots from Murky Divers UI screenshot (English), thumbnail - open to see full size

Murky Divers

The image presents a user interface (UI) for a server management screen, likely in a gaming context. Here’s a functional overview of the labels and features: 1...

end the cycle, cycle rewards and experience gained

end the cycle, cycle rewards and experience gained from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The interface features a "Cycle Summary" section prominently at the top, providing context with a narrative line about the state of settlements. Below this, key...

přehrát nejnovější díl

přehrát nejnovější díl from iVysílání UI screenshot (Czech), thumbnail - open to see full size

iVysílání

Na obrázku je vidět tlačítko s výrazným červeným pozadím, které má funkci přehrávání. Text "Přehrát nejnovější díl" jasně naznačuje, že jeho účelem je zahájit p...

wait for the bus

wait for the bus from TOEM UI screenshot (English), thumbnail - open to see full size

TOEM

The user interface in the provided image features a simple, monochrome design that focuses on clarity and functionality. 1. Main Question: At the top, the...

accept newcomers

accept newcomers from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The interface prominently displays a header titled "NEWCOMERS," signaling the beginning of a decisionmaking process regarding new group members. At the top, th...