move, place building, swap building, salvage building

move, place building, swap building, salvage building from Spiritfarer: Farewell Edition UI screenshot (English)

Description

The UI features a grid overlay, which helps in aligning objects for placement and modification. The highlighted green area indicates the selected zone for interaction, suggesting where new structures can be placed or existing ones swapped.

At the bottom of the UI, there are three button prompts:

  • A (Place/Swap): This is a primary action button that allows users to either place new objects within the highlighted area or swap existing ones. This dual functionality offers a seamless method to manage items in the environment.

  • Y (Salvage): This button is designated for removing or salvaging items from the grid, providing a way to reclaim resources or clear space.

  • B (Back): This button serves as a navigation tool, allowing users to exit the current mode or return to the previous screen.

The overall form is clean and intuitive, likely designed to enhance user experience by making commands easily accessible and visually distinguishable. The colors and shapes used also indicate functionality, with the green highlight drawing attention to the selected area.

Software

Spiritfarer: Farewell Edition

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

controls, swap island, move, pan, zoom

controls, swap island, move, pan, zoom from Snakebird UI screenshot (English), thumbnail - open to see full size

Snakebird

The user interface (UI) in the picture appears to be a control scheme setup, likely for a game. Here’s a breakdown of the labels and features: Functionalit...

movement key bindings, strafe, move, swim, turn

movement key bindings, strafe, move, swim, turn from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The interface features a simple and clean design, primarily using a dark background with yelloworange text and buttons. This color scheme enhances readability...

salvage building and reclaim materials dialog

salvage building and reclaim materials dialog from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features a title bar labeled "Salvage Building," indicating the purpose of the dialog. Below the title, a confirmation message asks the user if they want...

display settings antialiasing resolution

display settings antialiasing resolution from Snakebird UI screenshot (English), thumbnail - open to see full size

Snakebird

The UI in the picture has a simple and colorful design, featuring a soft blue background that provides a playful and accessible appearance. 1. Resolution Dis...

menu, report bug, deactivate account

menu, report bug, deactivate account from Run Legends UI screenshot (English), thumbnail - open to see full size

Run Legends

The user interface in the picture features several labeled buttons organized vertically against a bright blue background. Each label indicates a specific functi...

skip this scene?

skip this scene? from Sumikko Farm UI screenshot (English), thumbnail - open to see full size

Sumikko Farm

The user interface (UI) in the picture features a confirmation dialog box that prompts the user with the question "Skip this scene?" This is designed to notify...

Waiting for players, other players turn

Waiting for players, other players turn from Civilization V UI screenshot (English), thumbnail - open to see full size

Civilization V

The user interface in the image presents several key elements designed for gameplay management within a strategy game, likely a turnbased civilization game. 1...

select profile or start a new game

select profile or start a new game from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The interface features a dark background with a mystical aesthetic, using a clean font for readability. At the top, "SELECT PROFILE" serves as the header, indic...