parry, counterattack

parry, counterattack from Blasphemous UI screenshot (English)

Description

The user interface features a dark, atmospheric background that enhances the thematic feel of the game. At the top, a health bar or status indicator is present, suggesting important player metrics during gameplay.

The title "Advanced Technique: Parry, Counterattack, Retribution" is prominently displayed, setting a clear focus on the skill being explained. Below, instructions specify the function of the "J" key for parrying attacks, indicating how players can interact with in-game mechanics effectively. This section is informative, ensuring players understand the importance of timing in the counterattack process.

Accompanying the text are two illustrative panels that visualize the actions described. The left panel depicts a character parrying an attack, demonstrating the mechanics, while the right panel shows the follow-up, emphasizing the retribution aspect. The visual form of these panels is dynamic, helping to convey action and engagement.

At the bottom, an "ESC Back" label provides a clear exit option, allowing players to easily navigate away from this instruction screen, maintaining a user-friendly structure. The overall design employs a consistent color palette and font style, which aligns with the dark fantasy theme of the game, ensuring a cohesive and immersive experience.

Software

Blasphemous

Language

English

Created by

M S's profile picture thumbnail M S

Tags

Sponsored

Similar images

it's too dark to navigate, it will be possible again at dawn

it's too dark to navigate, it will be possible again at dawn from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features a prominent text box at the bottom, which conveys a message indicating that navigation is currently hindered due to darkness. The message reads,...

inventory menu, craft menu, mutations menu, quests menu

inventory menu, craft menu, mutations menu, quests menu from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a horizontal layout displaying various categories essential for navigation. Each category is clearly labeled with functions related to game mech...

hollow knight journal, number of creatures encountered and journal entries completed

hollow knight journal, number of creatures encountered and journal entries completed from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The UI displays two key statistics: "Encountered" and "Completed." Each label is prominently featured with bold text, allowing for quick recognition of their fu...

recruit a worker or wait for next arrival of workers

recruit a worker or wait for next arrival of workers from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The interface presents a "Recruit Worker" feature designed for selecting and hiring characters with distinct attributes. Top Section Header: "RECRUI...

浄化ランク ランクアップ、キノコエリアがいっぱいです

浄化ランク ランクアップ、キノコエリアがいっぱいです from のこのこキノコ UI screenshot (Japanese), thumbnail - open to see full size

のこのこキノコ

画面にはいくつかのUIラベルと機能が見られます。 1. ランクアップ(ランクアップ): 画面の中央に表示されており、プレイヤーにレベルアップのオプションを示してい...

ghost present evidence, horror

ghost present evidence, horror from Phasmophobia UI screenshot (Korean), thumbnail - open to see full size

Phasmophobia

UI에 나타난 라벨과 기능을 살펴보면, 목록 형태로 구성되어 있어 각각의 항목을 체크할 수 있는 체크박스가 있습니다. 이 디자인은 사용자가 선택지를 쉽게 확인하고 선택...

press any button to start

press any button to start from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Game Title: "Children of MORTA" prominently displayed, indicating the name of the game. Press Any Button: Instruction at the bottom prompting the us...

skilltree

skilltree from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Title: "Skill Tree" Indicates the section of the UI related to character abilities. Description: "Gain a Skill Point when you gain enough XP." E...