weekly challenge 1/13/2025 - 1/19/2025

weekly challenge 1/13/2025 - 1/19/2025 from Mini Motorways UI screenshot (English)

Description

The interface presents a "Weekly Challenge" section, prominently featuring the date range of 1/13/2025 to 1/19/2025 at the top.

Below the title, three distinct challenge options are listed with clear labels and accompanying icons:

  1. I'll Have One Of Everything: This feature suggests starting with one of each available upgrade, encouraging a diversified approach to gameplay. The icon resembles an upward arrow combined with a plus sign, signifying addition or enhancement.

  2. Rush Hour: This option indicates that all destinations will experience increased activity, likely affecting player strategy. It features a location marker icon with an upward arrow, visually implying busyness or congestion.

  3. Motorways to Everywhere: This challenge doubles the number of motorways awarded, hinting at increased connectivity. The icon shows a shield with a motorway symbol, indicating protection or reliability associated with routes.

At the bottom, a checkmark icon suggests confirmation or completion, reinforcing the action-oriented focus of the challenges. The layout is clean and structured, with icons and text designed to facilitate quick recognition and understanding of each feature's function.

Software

Mini Motorways

Language

English

Created by

admin's profile picture thumbnail admin

Sponsored

Similar images

weekly challenge 1/13/2025 - 1/19/2025

weekly challenge 1/13/2025 - 1/19/2025 from Mini Motorways UI screenshot (English), thumbnail - open to see full size

Mini Motorways

The interface presents a "Weekly Challenge" section prominently at the top, indicating the dates for the challenge period (1/13/2025 1/19/2025). Below this ti...

point and click command palette

point and click command palette from The Legend of the Monkey Island UI screenshot (English), thumbnail - open to see full size

The Legend of the Monkey Island

The UI features a grid of action buttons designed for interaction within a game environment. Here's a breakdown of the functions and their forms: 1. Action B...

movement tutorial

movement tutorial from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Title: "Movement" – Indicates the section's focus on character movement controls. Instruction: "To move your character use:" – Guides the player on...

general statistics

general statistics from Islets UI screenshot (English), thumbnail - open to see full size

Islets

The UI displayed in the image focuses on the character's general stats and game progress. Here’s a detailed description of the labels and features: 1. Header...

recruit maximum griffins

recruit maximum griffins from Heroes of Might and Magic 3: Complete UI screenshot (English), thumbnail - open to see full size

Heroes of Might and Magic 3: Complete

The user interface in the image is focused on the "Recruit Griffins" function in a strategy game, likely a turnbased strategy game featuring resource managemen...

uplatnit poukaz

uplatnit poukaz from Rekola UI screenshot (Czech), thumbnail - open to see full size

Rekola

Na obrázku je zobrazen uživatelský rozhraní pro uplatnění poukazu. Hlavní funkce jsou následující: 1. Název sekce: "Uplatnit poukaz" toto slouží jako jas...

journal: no assignments

journal: no assignments from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The UI presents a clean and organized layout designed for easy navigation. The top section features the label “Journal,” indicating the current context or secti...

player status

player status from Fallout London UI screenshot (English), thumbnail - open to see full size

Fallout London

The user interface (UI) in the picture appears to be from a game, likely a roleplaying game (RPG) given the elements present. Here’s a breakdown of the feature...