accessibility options, arachnophobia safe mode

accessibility options, arachnophobia safe mode from Grounded UI screenshot (English)

Description

The UI features a dark background with contrasting light-colored text, promoting readability. Each function is clearly labeled, providing intuitive access for users to customize their experience.

  • Large Text: Toggles text size for enhanced readability. The toggle switch indicates a binary choice, marked as "OFF" or "ON."

  • Large HUD: Similar to the large text feature, this option alters the size of the heads-up display to ensure clarity and visibility, particularly for users who may need larger UI elements.

  • Wide Interaction: This function presumably expands the interactive area for in-game actions, improving user engagement without requiring precise cursor placement.

  • Arachnophobia Safe Mode: A unique feature that likely alters or removes visual aspects related to spiders, lending an accommodating touch for sensitive players.

  • Highlight Objects: This option likely emphasizes certain game objects, making them easier to identify during gameplay, enhancing interactive clarity.

  • Colorblind Mode: Offers visual adjustments tailored to various types of color vision deficiencies, promoting inclusivity.

  • Highlight Objects Option: Provides a dropdown selection with different categories, like "Not Base Buildings," enabling users to specify which objects should be highlighted based on gameplay preferences.

The UI overall emphasizes functionality, ensuring that users can manipulate settings efficiently while enjoying a visually clean interface.

Software

Grounded

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

accessibility settings

accessibility settings from The Last Stand: Aftermath UI screenshot (English), thumbnail - open to see full size

The Last Stand: Aftermath

The user interface (UI) in the image focuses on accessibility settings for the game "The Last Stand Aftermath." Below are the descriptions of the labels and fea...

settings categories: game, display, sound, accessibility..

settings categories: game, display, sound, accessibility.. from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface features a horizontal navigation bar labeled "OPTIONS" at the top. Below this, multiple categories are presented as clickable labels, includi...

accessibility settings, arachnophobia mode

accessibility settings, arachnophobia mode from Lethal Company UI screenshot (English), thumbnail - open to see full size

Lethal Company

The UI features a stark black background, which enhances readability and focuses attention on the text. The main label "ACCESSIBILITY" is prominently displayed...

accessibility options

accessibility options from Blasphemous UI screenshot (English), thumbnail - open to see full size

Blasphemous

The user interface (UI) features a dark, textured background that enhances readability. The title "ACCESSIBILITY" is prominently displayed at the top, suggestin...

accessibility settings (subtitles, autofire, mono sound..)

accessibility settings (subtitles, autofire, mono sound..) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface features a list of options related to audio and visual settings, presented in a simple and clean layout against a dark background. Each optio...

would you like to leave? confirm cancel

would you like to leave? confirm cancel from Lethal Company UI screenshot (English), thumbnail - open to see full size

Lethal Company

The user interface presents a dialogue box with a straightforward question: "Would you like to leave the game?" This is a prompt for user engagement, specifical...

every mission you complete will add the distance you travelled

every mission you complete will add the distance you travelled from Run Legends UI screenshot (English), thumbnail - open to see full size

Run Legends

The UI in the picture includes several key components designed for guidance and navigation within a game or app: 1. Text Box: At the top, a prominent text...

press left control to stand up from chair

press left control to stand up from chair from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface (UI) features several key components that enhance functionality: 1. Action Prompt: At the top center, "L.Ctrl STAND" indicates an action...