accessibility options, arachnophobia safe mode

accessibility options, arachnophobia safe mode from Grounded UI screenshot (English)

Description

The UI features a dark background with contrasting light-colored text, promoting readability. Each function is clearly labeled, providing intuitive access for users to customize their experience.

  • Large Text: Toggles text size for enhanced readability. The toggle switch indicates a binary choice, marked as "OFF" or "ON."

  • Large HUD: Similar to the large text feature, this option alters the size of the heads-up display to ensure clarity and visibility, particularly for users who may need larger UI elements.

  • Wide Interaction: This function presumably expands the interactive area for in-game actions, improving user engagement without requiring precise cursor placement.

  • Arachnophobia Safe Mode: A unique feature that likely alters or removes visual aspects related to spiders, lending an accommodating touch for sensitive players.

  • Highlight Objects: This option likely emphasizes certain game objects, making them easier to identify during gameplay, enhancing interactive clarity.

  • Colorblind Mode: Offers visual adjustments tailored to various types of color vision deficiencies, promoting inclusivity.

  • Highlight Objects Option: Provides a dropdown selection with different categories, like "Not Base Buildings," enabling users to specify which objects should be highlighted based on gameplay preferences.

The UI overall emphasizes functionality, ensuring that users can manipulate settings efficiently while enjoying a visually clean interface.

Software

Grounded

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

settings categories: game, display, sound, accessibility..

settings categories: game, display, sound, accessibility.. from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface features a horizontal navigation bar labeled "OPTIONS" at the top. Below this, multiple categories are presented as clickable labels, includi...

accessibility settings (subtitles, autofire, mono sound..)

accessibility settings (subtitles, autofire, mono sound..) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The user interface features a list of options related to audio and visual settings, presented in a simple and clean layout against a dark background. Each optio...

accessibility settings, arachnophobia mode

accessibility settings, arachnophobia mode from Lethal Company UI screenshot (English), thumbnail - open to see full size

Lethal Company

The UI features a stark black background, which enhances readability and focuses attention on the text. The main label "ACCESSIBILITY" is prominently displayed...

accessibility options

accessibility options from Blasphemous UI screenshot (English), thumbnail - open to see full size

Blasphemous

The user interface (UI) features a dark, textured background that enhances readability. The title "ACCESSIBILITY" is prominently displayed at the top, suggestin...

accessibility settings

accessibility settings from The Last Stand: Aftermath UI screenshot (English), thumbnail - open to see full size

The Last Stand: Aftermath

The user interface (UI) in the image focuses on accessibility settings for the game "The Last Stand Aftermath." Below are the descriptions of the labels and fea...

recruit maximum griffins

recruit maximum griffins from Heroes of Might and Magic 3: Complete UI screenshot (English), thumbnail - open to see full size

Heroes of Might and Magic 3: Complete

The user interface in the image is focused on the "Recruit Griffins" function in a strategy game, likely a turnbased strategy game featuring resource managemen...

rest on bench

rest on bench from Hollow Knight UI screenshot (English), thumbnail - open to see full size

Hollow Knight

The UI features a prominent label that reads "REST" at the top, designed in an ornate font that conveys a whimsical and fantasy aesthetic. The label is centrall...

you can only build one of this building

you can only build one of this building from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The interface features a "Build Mode" label at the top, indicating the current mode the player is in. Below this, there are two tab buttons labeled "LB" and "RB...