accessibility settings (subtitles, autofire, mono sound..)

accessibility settings (subtitles, autofire, mono sound..) from Hades II Early Access UI screenshot (English)

Description

The user interface features a list of options related to audio and visual settings, presented in a simple and clean layout against a dark background. Each option is labeled clearly, allowing for quick identification and accessibility. Options include:

  1. Subtitles: Allows users to toggle subtitle display for dialogue.
  2. Music Subtitles: Offers subtitles for musical segments, providing context or lyrics.
  3. Autofire: Engages rapid-fire mode for shooting mechanics in games, enhancing gameplay fluidity.
  4. Mono Sound: Switches audio output to mono, useful for environments where stereo sound is not effective.
  5. Bright Cursor: Adjusts the visibility of the cursor, making it more prominent on screen.
  6. Screen Shake: Activates or deactivates shaking effects during gameplay, adding to the immersive experience.

Checkboxes next to each label allow users to enable or disable features easily. The minimalist design emphasizes function while maintaining an accessible form, ensuring that settings are intuitive to interact with.

Software

Hades II Early Access

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

accessibility settings, arachnophobia mode

accessibility settings, arachnophobia mode from Lethal Company UI screenshot (English), thumbnail - open to see full size

Lethal Company

The UI features a stark black background, which enhances readability and focuses attention on the text. The main label "ACCESSIBILITY" is prominently displayed...

accessibility options

accessibility options from Blasphemous UI screenshot (English), thumbnail - open to see full size

Blasphemous

The user interface (UI) features a dark, textured background that enhances readability. The title "ACCESSIBILITY" is prominently displayed at the top, suggestin...

accessibility settings

accessibility settings from The Last Stand: Aftermath UI screenshot (English), thumbnail - open to see full size

The Last Stand: Aftermath

The user interface (UI) in the image focuses on accessibility settings for the game "The Last Stand Aftermath." Below are the descriptions of the labels and fea...

accessibility options, arachnophobia safe mode

accessibility options, arachnophobia safe mode from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a dark background with contrasting lightcolored text, promoting readability. Each function is clearly labeled, providing intuitive access for u...

settings categories: game, display, sound, accessibility..

settings categories: game, display, sound, accessibility.. from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface features a horizontal navigation bar labeled "OPTIONS" at the top. Below this, multiple categories are presented as clickable labels, includi...

you don't have any item of this type

you don't have any item of this type from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI presents several key labels and features focused on user navigation and information access. Here's a breakdown of the elements: 1. Title Bar: The wo...

interact

interact from TOEM UI screenshot (English), thumbnail - open to see full size

TOEM

The UI elements in the image consist mainly of interaction prompts designed for user engagement within the game environment. 1. INTERACT Label: Positioned...

soul limit, revive, healthbar

soul limit, revive, healthbar from Grief Syndrome UI screenshot (English), thumbnail - open to see full size

Grief Syndrome

The UI features in the image highlight several key elements: 1. Revive Button: This prominently labeled “Revive” indicates a function that allows the playe...