journal (missions & assignments)
Description
The interface displays a "Journal" section featuring several key labels and elements. At the top, "Sort by Newest" indicates a sorting function, allowing users to organize their entries based on recent activity or completion.
Two main categories are featured: "Missions" and "Assignments." The "Missions" label is highlighted, suggesting it is the currently selected category. Below these headers, specific tasks are listed.
Actions associated with tasks can be identified by the "+" symbols, indicating the ability to add or expand further information related to those missions.
Each mission is formatted with its name prominently displayed, such as "Citadel: Expose Saren" and "Prologue: Find the Beacon," showcasing a clear hierarchy and easy readability. A checkmark icon next to "Prologue: Find the Beacon" signifies completion, providing immediate visual feedback on progress.
The color scheme employs blues and grays, contributing to a sleek, modern aesthetic in line with a sci-fi theme. The neat arrangement facilitates straightforward navigation, enhancing user experience while interacting with mission data.
Software
Mass Effect 1
Language
English
Created by
Sponsored
Similar images
in-game menu (codex, journal, squad,..)
Mass Effect 1
The interface presents a central "Mission Computer" menu, designed for navigation through various game functionalities. The layout combines a circular central e...
hollow knight journal, number of creatures encountered and journal entries completed
Hollow Knight
The UI displays two key statistics: "Encountered" and "Completed." Each label is prominently featured with bold text, allowing for quick recognition of their fu...
journal: no assignments
Mass Effect 1
The UI presents a clean and organized layout designed for easy navigation. The top section features the label “Journal,” indicating the current context or secti...
journal: sort entries by name, newest, oldest
Mass Effect 1
The user interface features two main sections with distinct functionalities. On the left side, the button labeled "Mark All Entries Viewed" serves a straightf...
camera mode - switch camera mode or reset factory defaults
Grounded
The UI features several buttons, each serving a distinct function within the interface. 1. V Button "SWITCH TO FREECAM": This button is likely designed t...
weekly challenge 1/13/2025 - 1/19/2025
Mini Motorways
The interface presents a "Weekly Challenge" section, prominently featuring the date range of 1/13/2025 to 1/19/2025 at the top. Below the title, three distinc...
practice round
Cursed to Golf
In the UI, the design is colorful and playful, reflecting its gaming context. Labels and Features: 1. Header: "NEW ROUND" and "PRACTICE ROUND"...
map key, map legend, lab sites, wonders, respawn points
Grounded
The UI features a vertical list that categorizes different elements related to a game's map or exploration features. Each category has a distinct label that des...