journal: no assignments

journal: no assignments from Mass Effect 1 UI screenshot (English)

Description

The UI presents a clean and organized layout designed for easy navigation. The top section features the label “Journal,” indicating the current context or section within the application.

Beneath this, two tabs, labeled “Missions” and “Assignments,” allow users to switch between these two categories. The "Missions" tab is highlighted, suggesting active selection, while "Assignments" is visible but unselected. This tabbed design promotes efficient access to different sets of information.

In the center area, a prompt reading “No Assignments” appears in orange text, indicating that there are currently no assignments available under the selected tab. This feature effectively communicates the current state to the user while maintaining a visually appealing contrast against a darker background.

A plus sign icon, likely representing an option to add new assignments, is located near the “Missions” tab, enhancing the functionality by allowing users to initiate actions related to missions. The use of colors and shapes creates a user-friendly interface that balances aesthetic appeal with practical usability.

Software

Mass Effect 1

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

journal: sort entries by name, newest, oldest

journal: sort entries by name, newest, oldest from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The user interface features two main sections with distinct functionalities. On the left side, the button labeled "Mark All Entries Viewed" serves a straightf...

capture the flag

capture the flag from Bulanci UI screenshot (English), thumbnail - open to see full size

Bulanci

The UI in the image is designed for configuring a game, specifically "Capture the Flag." Here’s an overview of its features and labels, focusing on their functi...

scenario editor: disabled technologies and buildings for each player

scenario editor: disabled technologies and buildings for each player from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The UI features a structured layout designed for managing game settings and options. At the top, a dropdown labeled "Player 1" allows selection of different pla...

press any button

press any button from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a prominent label at the center that reads "Press any button." This instruction invites interaction, suggesting the user should initiate gamepla...

choose research, scientists, science

choose research, scientists, science from XCOM 2 UI screenshot (English), thumbnail - open to see full size

XCOM 2

The UI in the image serves as a research selection menu for a game, likely set in a scifi context. Here's a breakdown of its features and functions: 1. Titl...

get ammo label when out of bullets

get ammo label when out of bullets from Hotline Miami 2 UI screenshot (English), thumbnail - open to see full size

Hotline Miami 2

The UI label "GET AMMO" is prominently displayed, suggesting a function related to replenishing ammunition in a gaming context. The text employs a bold, pixelat...

are you sure? unsaved data will be lost

are you sure? unsaved data will be lost from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The UI features displayed in the image depict a confirmation dialog designed to alert the user about unsaved data. Labels and Function: 1. Title Label...

select a scenario to play

select a scenario to play from Heroes of Might and Magic 3: Complete UI screenshot (English), thumbnail - open to see full size

Heroes of Might and Magic 3: Complete

The user interface (UI) displayed in the image is designed for selecting scenarios in a strategy game. Here’s a breakdown of its features and labels: Main...