fort units

fort units from Heroes of Might and Magic 3: Complete UI screenshot (English)

Description

The image depicts a user interface (UI) for a strategy game, specifically related to a fortress or fort where players can manage various units. Here’s a breakdown of the key labels and features:

Layout and Sections:

  1. Top Header:

    • Displays the title "Fort" indicating the context.
    • Month, Week, Day: Shows the current game date (Month: 1, Week: 1, Day: 1), which is crucial for gameplay progression.
  2. Unit Displays:

    • Each row showcases different elemental units (e.g., Pixies, Air Elementals, etc.), organized in a grid layout.
    • Each unit features:
      • Image: Visual representation of the unit on the left.
      • Type: Name of the unit above the image.
      • Altar: Specifies the altar associated with the unit (e.g., Altar of Water), indicating the unit's origin.
  3. Attributes:

    • Attack: Numeric value indicating offensive power.
    • Defense: Numeric value indicating protective strength.
    • Damage: Range of damage the unit can inflict (e.g., 1-2).
    • Health: Total hit points of the unit.
    • Speed: Movement rate in the game, affecting how quickly the unit can act.
    • Growth: Indicates how many new units will be produced per week.

Additional Features:

  • Magic Lantern: A unique item at the top indicating availability (0 available), likely a feature granting special abilities or enhancements.
  • Firebirds: Shown at the bottom, highlighting a singular powerful unit with higher stats, emphasizing its significance in the game.

Form and Function:

  • The layout is a grid structure, allowing for easy comparison between units.
  • Use of contrasting colors (red borders and background) helps to distinguish various sections and draw attention to important features.
  • The clear labeling of units and their attributes allows players to make quick strategic decisions based on the strengths and weaknesses of each unit.

This UI serves both a functional and aesthetic purpose, facilitating gameplay while providing an engaging visual experience.

Software

Heroes of Might and Magic 3: Complete

Language

English

Created by

M S's profile picture thumbnail M S

Tags

Sponsored

Similar images

infirmary: injured units, grunt zone

infirmary: injured units, grunt zone from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI features in the image present key information related to a game interface, likely focused on unit management and resource tracking. 1. Injured Units...

match statistics: k/d ratio, buildings razed, units converted, largest army

match statistics: k/d ratio, buildings razed, units converted, largest army from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The image presents a table summarizing various game statistics, likely from a strategy or war simulation game. Here’s a breakdown of the UI labels and features:...

editor options: place units, set diplomacy, edit terrain

editor options: place units, set diplomacy, edit terrain from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The interface presents a series of labels that serve different functions within the application. Each label is designed as a rectangular button with a distincti...

scenario editor: place units, rotate or garrison them

scenario editor: place units, rotate or garrison them from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The UI features a layout that prioritizes functionality for managing game elements, specifically a unit representation. Player Information Section: At t...

you've entered battle, victory report: wounded troops, dead units

you've entered battle, victory report: wounded troops, dead units from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the picture presents a battle summary related to a game, focusing on victories against an opponent named "Niflung Offense." Key...

player talents screen, undo talent points button, auto level up button

player talents screen, undo talent points button, auto level up button from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The UI displays a "Talents" menu, primarily focused on character abilities or skills. The main area features a vertical list of talent categories, including "Pi...

Waiting for players, other players turn

Waiting for players, other players turn from Civilization V UI screenshot (English), thumbnail - open to see full size

Civilization V

The user interface in the image presents several key elements designed for gameplay management within a strategy game, likely a turnbased civilization game. 1...

easy

easy from Maid of Sker UI screenshot (English), thumbnail - open to see full size

Maid of Sker

The user interface (UI) in the image presents a level selection screen, typically found in video games. Here’s a breakdown of its features and labels: 1. Dif...