game settings, camera shake, auto reload
Description
The UI presents various game settings, organized in a vertical list with clear labels to indicate different options available to the user.
-
Music Volume: 100% - This label indicates the current level of music volume, allowing players to adjust their audio experience.
-
SFX Volume: 100% - Similar to the music volume, this shows the sound effects volume, helping users manage sound levels for gameplay.
-
Fullscreen: On - This setting displays whether the game is currently in fullscreen mode, indicating users can toggle this feature for their viewing preference.
-
Resolution: - - This entry appears to signify a setting that may require user input or adjustment, perhaps to select screen resolution options.
-
Camera Shake: On - This label suggests a feature that adds dynamic movement effects to the camera during gameplay, which can enhance immersion.
-
Auto-Reload: On - This indicates that a feature is enabled that automatically reloads the player's weapon or ability, streamlining gameplay.
-
Outline: Off - This setting suggests an aesthetic choice, likely related to visual effects or highlighting objects in the game.
-
Keyboard Controls - A label likely directing users to view or modify key bindings, enhancing user interaction and personalization.
-
Back - This option presumably allows users to return to a previous menu or exit the settings screen.
The labels use varying typography; the more prominent or colorful formatting may draw attention to key settings, while a consistent format maintains clarity throughout the UI. This combination of function and visual hierarchy helps users easily navigate and customize their experience.
Software
20 Minutes Till Dawn
Language
English
Created by
Sponsored
Similar images
starting new game, creating a knight character
Might and Magic 8: Day of the Destroyer
The UI for the character creation in "Might & Magic VIII" features a structured layout that balances form and function. Main Sections: 1. Title Bar:...
gameplay settings (vibration, aim assist, god mode..)
Hades II Early Access
The user interface (UI) features a clean layout with a dark background, promoting readability and focus on functionality. Each label is presented in a clear, bo...
in-game menu
Knights and Merchants
Das BenutzeroberflächenLayout zeigt eine vertikale Anordnung von Optionen, die den Nutzer durch verschiedene Funktionen des Spiels führen. Oben links befindet...
are you sure you want to exit the game?
Viking Rise
The user interface in the image presents a confirmation dialog box with a simple, functional layout. Labels and Features: 1. Title: "NOTE" Func...
main menu, host game or join a crew
Murky Divers
The user interface (UI) in the image features a dark background with a combination of bright and bold colors that create a striking visual contrast. The main ti...
video, audio and game settings
Murky Divers
The image displays a settings menu for a game, characterized by a sleek interface with various adjustable options. Here’s a breakdown of the UI labels and featu...
Main menu: continue, start new game,
Getting Over It with Bennett Foddy
The interface presents a minimalist design that prioritizes functionality. The title "Getting Over It with Bennett Foddy" is prominently displayed at the top, e...
launcher (select game, options, exit)
Mass Effect Legendary Edition
The interface presents several key features and labels, structured predominantly to facilitate user navigation through the game options. At the center, the pr...