press left for boon info screen (your active boons)

press left for boon info screen (your active boons) from Hades II Early Access UI screenshot (English)

Description

The UI label displayed is designed to provide user guidance and enhance interaction within a game or application. The phrase "Press for Boon Info" conveys a clear instruction, indicating that a button press is required for additional information regarding a "Boon."

The use of a diamond-shaped icon preceding the text suggests a visual cue, likely representing a specific button or action related to input. The inclusion of a controller-like symbol reinforces the notion that user interaction is necessary, appealing to gamers familiar with such controls.

The text is formatted in a straightforward manner, ensuring readability against the darker background, which may include subtle thematic elements. This choice of contrast assists in drawing attention to the function without overwhelming the user. The overall design prioritizes clarity and immediate understanding, allowing for a seamless gaming experience.

Software

Hades II Early Access

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

press left control to stand up from chair

press left control to stand up from chair from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface (UI) features several key components that enhance functionality: 1. Action Prompt: At the top center, "L.Ctrl STAND" indicates an action...

join a multiplayer game, server lobby

join a multiplayer game, server lobby from Lethal Company UI screenshot (English), thumbnail - open to see full size

Lethal Company

The interface features a dark background with red accents, enhancing visual contrast and readability. 1. Header Label: The word "Servers" prominently appe...

save to album

save to album from TOEM UI screenshot (English), thumbnail - open to see full size

TOEM

The user interface (UI) displayed has several key labels and features, each serving distinct functions. 1. Title Bar ("CAMERA"): At the top of the interfac...

goods produced in crude workstation

goods produced in crude workstation from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The UI presented features several key components designed for interaction and information clarity. 1. Orders Section: Located at the top, this area tracks...

options menu: change user settings, select mods

options menu: change user settings, select mods from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The user interface presents a vertical list of labels within a rectangular box with rounded corners. Each label serves a specific function: 1. OPTIONS: Thi...

savefile selection, load game

savefile selection, load game from Phoenix Wright: Ace Attorney Trilogy UI screenshot (Korean), thumbnail - open to see full size

Phoenix Wright: Ace Attorney Trilogy

이 UI에는 여러 특징적인 요소가 있습니다. 1. 메시지 영역: 상단에는 사용자가 선택해야 할 데이터를 요청하는 메시지가 있습니다. 이는 사용자에게 다음 단계로 나...

overwrite previous saved game? y/n

overwrite previous saved game? y/n from Duke Nukem 3D Atomic Edition UI screenshot (English), thumbnail - open to see full size

Duke Nukem 3D Atomic Edition

The interface displayed is for a "Save Game" function, featuring a dark, industrial aesthetic that complements the game's theme. The top section prominently fea...

level 1 infantry barracks: queue capacity and might

level 1 infantry barracks: queue capacity and might from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the image represents a Level 1 Infantry Barracks within a game interface. Labels and Features: 1. Header: "LEVEL 1 INFANTRY BARRACK...