press left for boon info screen (your active boons)

press left for boon info screen (your active boons) from Hades II Early Access UI screenshot (English)

Description

The UI label displayed is designed to provide user guidance and enhance interaction within a game or application. The phrase "Press for Boon Info" conveys a clear instruction, indicating that a button press is required for additional information regarding a "Boon."

The use of a diamond-shaped icon preceding the text suggests a visual cue, likely representing a specific button or action related to input. The inclusion of a controller-like symbol reinforces the notion that user interaction is necessary, appealing to gamers familiar with such controls.

The text is formatted in a straightforward manner, ensuring readability against the darker background, which may include subtle thematic elements. This choice of contrast assists in drawing attention to the function without overwhelming the user. The overall design prioritizes clarity and immediate understanding, allowing for a seamless gaming experience.

Software

Hades II Early Access

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

press left control to stand up from chair

press left control to stand up from chair from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface (UI) features several key components that enhance functionality: 1. Action Prompt: At the top center, "L.Ctrl STAND" indicates an action...

wait for the bus

wait for the bus from TOEM UI screenshot (English), thumbnail - open to see full size

TOEM

The user interface in the provided image features a simple, monochrome design that focuses on clarity and functionality. 1. Main Question: At the top, the...

gameplay settings 1

gameplay settings 1 from Cursed to Golf UI screenshot (English), thumbnail - open to see full size

Cursed to Golf

The UI features a clean, darkthemed layout with bright, clear labels for easy readability. Here’s a breakdown of the components: 1. Header Sections: At th...

0 woodcutter's camps built, select or preview building

0 woodcutter's camps built, select or preview building from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The user interface features a rectangular panel with a dark background, giving it a structured and clean appearance. Title Label: "WOODCUTTERS' CAMP" pr...

control settings (attack, dash...)

control settings (attack, dash...) from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The provided UI features several key labels and functions that are typically used in gaming controls. Each label corresponds to a specific action, enhancing gam...

soldier promoted report, after mission report

soldier promoted report, after mission report from XCOM 2 UI screenshot (English), thumbnail - open to see full size

XCOM 2

The UI in the image provides a clear overview of a soldier's promotion within a game context. 1. Top Section (Header): Label: "SOLDIER PROMOTED" Th...

match statistics: k/d ratio, buildings razed, units converted, largest army

match statistics: k/d ratio, buildings razed, units converted, largest army from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The image presents a table summarizing various game statistics, likely from a strategy or war simulation game. Here’s a breakdown of the UI labels and features:...

main menu

main menu from Left 4 Dead 2 UI screenshot (Czech), thumbnail - open to see full size

Left 4 Dead 2

Tento uživatelský rozhraní obsahuje několik prvků zaměřených na interakci uživatele s hrou. 1. HRÁT KAMPANĚ: Hlavní možnost, jejímž účelem je zahájit koop...