scenario terrain editor
Description
The user interface features specific labels and controls designed for map generation.
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Map Section:
- Blank Map: Checkbox to create a new empty map.
- Random Map: Checkbox that allows for the generation of a randomly configured map.
- Seed Map: Checkbox for utilizing a specified seed for map generation.
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Map Size:
- Dropdown selection where users can choose between various map sizes, with "Small (3 player)" selected by default.
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Default Terrain:
- A field specifying the terrain type, currently set to "Beach," which informs the landscape features of the generated map.
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AI Map Type:
- A list allowing users to select from pre-defined map types, with "Acclivity" indicated. This section includes options like "Acropolis," "African Clearing," and others, enhancing gameplay variety by defining terrain complexity and features.
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Color Mood:
- Dropdown for selecting the visual theme of the map, with "Default" highlighted, alongside options such as "Autumn," "Desert," and "Winter," affecting the aesthetic presentation of the map.
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Controls:
- Generate Map: A prominent button that activates the generation process based on selected criteria.
- Team Positions: Checkbox for enabling or disabling team positioning in the generated map.
- Extend Map: Checkbox for options related to map expansion.
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Script Filename:
- A text field for entering or displaying the name of a script, likely relevant for advanced users customizing map generation.
Form-wise, the interface uses clear, readable fonts, with organized sections and a consistent layout, allowing for intuitive navigation and selection.
Software
Age of Empires 2 Definitive Edition
Language
English
Created by
Sponsored
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