ranked lobby game settings (single or multiplayer, map size)

ranked lobby game settings (single or multiplayer, map size) from Age of Empires 2 Definitive Edition UI screenshot (English)

Description

The UI features a structured layout with clear categories for adjusting game settings. It is divided mainly into two sections: "Random Map" and "Empire Wars."

In the Random Map section, various map options are presented as checkboxes, with the selected choice (1v1 - tiny map) indicated by a checkmark. The labels include descriptions for different multiplayer configurations: 1v1, 2v2, 3v3, and 4v4, accompanied by corresponding map sizes (tiny, small, medium, and normal).

Adjacent to these selections are additional settings including:

  • Game Speed: A dropdown or text label indicating the speed of the game, currently set to Normal.
  • Reveal Map: Specifies whether the map is visible from the start, also set to Normal.
  • Starting Age: Indicates the initial era of gameplay; for the selected 1v1 option, it's set to Dark Age.
  • Victory: Defines the winning condition, labeled as Conquest.

A horizontal line segments the sections effectively, separating the two categories.

In the Empire Wars section, similar options appear, allowing players to select configurations including a specific scenario (e.g., 1v1 - Red Bull Wololo: El I) alongside general multiplayer setups. Each configuration follows the same format for game speed, reveal status, starting age, and victory conditions.

This clear, organized structure facilitates user interaction, allowing for quick adjustments to game settings before starting the match. The form is straightforward, with a visually appealing arrangement that maintains a focus on functionality.

Software

Age of Empires 2 Definitive Edition

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

hero factory

hero factory from Bulanci UI screenshot (English), thumbnail - open to see full size

Bulanci

The UI in the "Hero Factory" scene features a playful and cartoonish aesthetic, aligning with its fun theme. 1. Title and Name Input: At the top, "Hero Fa...

main menu

main menu from Cursed to Golf UI screenshot (English), thumbnail - open to see full size

Cursed to Golf

save slots

save slots from Murky Divers UI screenshot (English), thumbnail - open to see full size

Murky Divers

The image presents a user interface (UI) for a server management screen, likely in a gaming context. Here’s a functional overview of the labels and features: 1...

inventory, types of grain, corn

inventory, types of grain, corn from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI presents an inventory screen with a top navigation bar labeled "Inventory," indicating the current section. The currency amount (52,694) is d...

main menu of a game

main menu of a game from Baba Is You UI screenshot (English), thumbnail - open to see full size

Baba Is You

The user interface (UI) in the picture showcases a simple and intuitive design, aimed at making navigation straightforward for players. UI Labels and Func...

treasure obtained. tap on the blank space to close

treasure obtained. tap on the blank space to close from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the picture presents a clear and organized treasure notification interface. Labels and Features: 1. Title "TREASURE OBTAINED": This...

press any button to start the game

press any button to start the game from Inscryption UI screenshot (English), thumbnail - open to see full size

Inscryption

The user interface presents a retro pixel art style, characterized by a brown background that enhances a vintage aesthetic. The large title "INSCRYPTION" is pro...

quest: gather resources, build chief hall

quest: gather resources, build chief hall from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the image features a task or objective list related to "Chapter 2" of a game. Here’s a breakdown of its elements: 1. Title and Progress Indicator...