capture the flag

capture the flag from Bulanci UI screenshot (English)

Description

The UI in the image is designed for configuring a game, specifically "Capture the Flag." Here’s an overview of its features and labels, focusing on their function and form:

  1. Title Area:

    • Label: "Game configuration" is prominently displayed at the top, signaling the user that this is the section for setting up game parameters.
    • Form: The title is on a dark background, which helps it stand out.
  2. Game Mode Selection:

    • Label: "Capture the Flag" is highlighted, showing the current game mode selected.
    • Function: Indicates the mode of play; clicking it would likely allow you to choose different game types.
    • Form: The style is button-like, suggesting interactivity.
  3. Game Parameters:

    • A list of configurable options appears below the game mode:
      • "3 victory points"
      • "1 player in team"
      • "single game"
      • "3 minutes"
    • Each option has a play icon (▼), suggesting that they can be expanded or modified.
    • Function: Allows users to set the rules for the game, providing clarity on what each parameter means.
  4. Info Panel:

    • On the right side, there’s an illustrated example or a reference image related to the game.
    • Label: Descriptive text explains the goal of the game and offers clarity on objectives.
    • Function: Provides players with essential context and instructions, aiding in understanding gameplay.
  5. Navigation Buttons:

    • "Back" button located at the bottom left, allowing users to return to a previous menu.
    • "Next" button at the bottom right (with a keyboard shortcut indicated as "R.CTRL"), facilitating progression to the next screen or settings.
    • Function: Standard navigation controls for ease of use in the game setup.
  6. Visual Design:

    • The overall design features a blue color scheme with texture in the background, imparting a modern and sleek feel.
    • Icons and buttons are rounded, which is visually appealing and aligns with contemporary UI design trends.

Overall, the UI is intuitive, focusing on usability while delivering clarity about game settings, helping users configure the game effectively.

Software

Bulanci

Language

English

Created by

M S's profile picture thumbnail M S

Tags

Sponsored

Similar images

capture the flag

capture the flag from Bulanci UI screenshot (Czech), thumbnail - open to see full size

Bulanci

Na obrázku je uživatelské rozhraní nastavení hry, které se skládá z několika důležitých komponentů a prvků. 1. Nadpis: V horní části je napsáno "Nastavení...

capture prey

capture prey from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI features a prominent label reading "CAPTURE," which suggests its primary function involves photography or screen capturing. This label is designed in bol...

choose your hero

choose your hero from Into the Breach UI screenshot (English), thumbnail - open to see full size

Into the Breach

The UI in the image features a character selection screen for a game titled "Time Traveler." 1. Title Bar: The top of the interface prominently displays "...

(boon info screen) pin a boon or choose next or previous category of upgrades

(boon info screen) pin a boon or choose next or previous category of upgrades from Hades II Early Access UI screenshot (English), thumbnail - open to see full size

Hades II Early Access

The UI presents several functional labels organized horizontally, with each labeled button corresponding to a specific action: 1. PIN (A): This button like...

quests, sanity, ghost activity

quests, sanity, ghost activity from Phasmophobia UI screenshot (Korean), thumbnail - open to see full size

Phasmophobia

이 사진은 특정 목표를 제시하는 UI(사용자 인터페이스) 레이블을 포함하고 있습니다. 각 항목은 번호와 함께 구분되어 있으며, 사용자가 달성해야 할 목표를 명확히 전달...

you died, score, how long you survived

you died, score, how long you survived from 20 Minutes Till Dawn UI screenshot (English), thumbnail - open to see full size

20 Minutes Till Dawn

The user interface (UI) in the image primarily features a game over screen with a dark background, which enhances the clarity of the text. Here’s a breakdown of...

main menu brawl fighting vs versus game story

main menu brawl fighting vs versus game story from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The UI in the image presents a menu for a game, featuring several options. Here's a breakdown of the labels and functionalities: 1. New Game: Initiates a b...

chief details menu, talents and skills

chief details menu, talents and skills from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the image features several functional elements designed for character management in a game setting. 1. Character Name and Title:...