learn a skill at the blacksmith's

learn a skill at the blacksmith's from Might and Magic 8: Day of the Destroyer UI screenshot (English)

Description

The user interface (UI) in the picture presents various functional elements designed for interaction within a crafting or gameplay scenario.

UI Elements:

  1. Resource Display:

    • At the top left, there are icons representing the player's resources: 7 coins (indicated by a coin icon) and 200 (presumably points or another resource type). These are likely critical for making purchases or crafting items.
  2. Crafting Context:

    • The central focus of the screen shows a blacksmith, identified as Kervin the Blacksmith, engaged in the crafting process. This visual representation reinforces the crafting theme of the UI.
  3. Item Information Panel:

    • On the right side, there's an information panel labeled True Mettle that likely indicates the type of item being crafted. It includes:
      • Blacksmith Identity: Displays the name of the blacksmith.
      • Skill Cost: Indicates the amount of skill (500) required to craft items, reflecting a progression system in the game.
  4. Craftable Items:

    • Below the crafting context, two options appear: Sword and Mace. These buttons allow the player to select which item to craft. This choice reflects the player's strategy within the game.
  5. Character Portrait:

    • In the bottom left, there's a character portrait, likely representing the player or a significant character. This adds a personal element to the UI.
  6. Emblems and Decor:

    • The bottom part of the UI features a series of shield-like emblems, possibly representing factions, achievements, or player status. Their design contributes to the medieval fantasy aesthetic of the game.
  7. Close Button:

    • A clear Close button in the bottom right allows the player to exit the current menu or screen, ensuring a user-friendly experience.

Overall Design:

The form of the UI emphasizes a medieval theme, incorporating earthy tones and textures that align with the in-game environment (a workshop or forge). The layout is functional, guiding the player’s interactions through intuitive visual elements, reinforcing both gameplay and immersion.

Software

Might and Magic 8: Day of the Destroyer

Language

English

Created by

M S's profile picture thumbnail M S

Tags

Sponsored

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