hard difficulty

Description
The UI in the picture presents a difficulty selection screen for a game, featuring a dark, atmospheric background that enhances its immersive quality.
Labels and Features:
-
Title ("Difficulty"):
- Positioned at the top, prominently displayed in a large, elegant font, signaling the purpose of the screen.
-
Difficulty Options:
- Listed vertically below the title, with options like "Safe," "Easy," "Normal," and "Hard."
- The active selection appears to be "Hard," possibly highlighted or emphasized to indicate it's currently chosen.
-
Description Area:
- Beneath the difficulty options, there’s a paragraph explaining the "Hard" mode, which includes:
- A brief motivational statement for players who opt for this difficulty.
- Clear rules outlining the significant challenges: limited saves, stronger and earlier enemy appearances, and persistent enemy behavior.
- This text is formatted in a readable sans-serif font, making it accessible and clear.
- Beneath the difficulty options, there’s a paragraph explaining the "Hard" mode, which includes:
-
Navigation Controls:
- At the bottom, the commands for interaction are displayed: [Enter] Start and [Esc] Back.
- These buttons are represented in a simple format to allow for intuitive navigation, indicating the user's next actions.
Form:
The overall design exudes a vintage or gothic aesthetic, with decorative flourishes and a somber color palette that align with the theme of suspense or horror. The arrangement is clean, with sufficient spacing to avoid clutter, allowing players to focus on their choices without distractions.
In summary, the UI effectively communicates the difficulty selection mechanism while immersing the player in the game’s thematic tone.
Software
Maid of Sker
Language
English
Created by
Tags
Sponsored
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