normal difficulty

Description
The user interface (UI) displayed features several labels and components focused on selecting the difficulty level for a horror game.
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Difficulty Options:
- Displayed vertically as “Safe,” “Easy,” “Normal,” and “Hard,” these options allow players to choose their desired level of challenge. "Normal" is highlighted as the recommended choice for most players, suggesting a balanced gameplay experience.
- The use of a script font for the words gives a slightly elegant and eerie feeling, in line with the horror theme.
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Description Area:
- Below the difficulty options, there is a descriptive text area that explains what players can expect from the "Normal" difficulty setting. The text is clear and uses bullet points to outline key features:
- Enemy Behavior: Emphasizes that enemies are sensitive to sound, implying stealth mechanics.
- Resource Availability: Confirming that ammo and health items are limited, heightening the game's tension.
- Challenge Level: States that enemies will pose a challenge but are not overwhelming, giving players confidence in their ability to progress.
- Below the difficulty options, there is a descriptive text area that explains what players can expect from the "Normal" difficulty setting. The text is clear and uses bullet points to outline key features:
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Navigation Prompts:
- At the bottom, instructions for starting the game and going back are shown: “[Enter] Start” and “[Esc] Back.” This is practical for user navigation, simplifying the play experience.
- The button prompts are presented in a bold font, ensuring they stand out for easy visibility.
Overall, the UI combines form and function effectively, providing a clear and atmospheric entry point for players into the game's horror experience. The dark background enhances the theme, while the ornate borders and fonts add a stylistic consistency.
Software
Maid of Sker
Language
English
Created by
Tags
Sponsored
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