move unit cards

Description
In the user interface (UI) of this game, several key features and labels are prominent:
-
Turn Information: At the top left, the current turn (Turn 1) is displayed alongside objectives: "Defeat all enemies" and "Win in 5 turns or less." This provides clear goals for the player, encouraging strategic gameplay.
-
Dialogue Box: A dialogue bubble appears in the center, indicating an event or character dialogue that adds narrative context, enhancing player engagement. It reads, "Sweet! Captain Thistle is on the map!" which serves to guide the player.
-
Character Indicators: Next to the character on the map, health points (HP) are displayed as numbers above their heads (5 for one character and 4 for another). This visual detail helps the player assess the status of their units quickly.
-
Action Selection Area: At the bottom, a card system is used for actions. One card, "PLOW AHEAD," offers a specific action, including unit speed (SP) boost details. This segment has a visually distinct style, with a prominent yellow color for the selected card.
-
Movement and Action Cards: Several generic action cards labeled "Move Unit" are also displayed, showing that players can use these cards for movement. Each card has an icon indicating movement direction, enhancing clarity in function.
-
Resources/Points Indicator: On the left, icons represent available resources (5) and actions (0), giving the player a quick view of what they can do during their turn.
-
End Turn Button: At the bottom right, a clear "END TURN" button indicates when the player can conclude their current turn, with a simple design allowing for quick access.
Overall, the UI combines functional clarity with a playful aesthetic appropriate for a game, facilitating easy navigation and decision-making for players.
Software
Floppy Knights
Language
English
Created by
Tags
Sponsored
Similar images
buildings can be moved for free

Against the Storm
The UI features a concise, rectangular tooltip that informs the user that the selected item, denoted by “[M],” can be moved without cost. This tooltip emphasize...
camera mode (freecam) - movement keys move cam

Grounded
The user interface (UI) elements in the picture feature several key labels that serve specific functions. 1. "FREECAM ACTIVE": This prominent label indica...
movement key bindings, strafe, move, swim, turn

Grounded
The interface features a simple and clean design, primarily using a dark background with yelloworange text and buttons. This color scheme enhances readability...
move, place building, swap building, salvage building

Spiritfarer: Farewell Edition
The UI features a grid overlay, which helps in aligning objects for placement and modification. The highlighted green area indicates the selected zone for inter...
controls, swap island, move, pan, zoom

Snakebird
The user interface (UI) in the picture appears to be a control scheme setup, likely for a game. Here’s a breakdown of the labels and features: Functionalit...
move tutorial

Cursed to Golf
The UI in the image presents a tutorial interface for a game. Here are the key labels and features: 1. Title ("Tutorial"): Positioned prominently at the to...
camera mode - hide ui, take photo, move camera

Mass Effect 1
The UI presents several key labels and features for camera controls, designed for functionality and ease of use. 1. Camera Mode: This section allows for s...
profiles, remove profile

Against the Storm
The user interface (UI) in the picture is organized to manage user profiles. Title Bar: The top of the UI has a title labeled "PROFILES," indicating the...