blacksmith

Description
The user interface (UI) in the picture presents several functional elements designed for interaction within a game environment, specifically in a blacksmith setting.
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Top Bar Elements:
- Currency: On the far left, there are coins indicating the player's current balance. This suggests a purchasing mechanism within the game.
- Points or Resources: Next to the coin icon, a numerical representation likely reflects another resource, possibly experience points or an item count.
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Right Panel:
- NPC Information: The character's name, "Kervin the Blacksmith," is prominently displayed at the top, indicating the identity of the character you're interacting with.
- Buttons for Actions:
- Buy Standard: A button that likely allows the player to purchase standard items or services.
- Buy Special: Similar to the previous button, but suggests more unique or premium offerings.
- Display Inventory: This button allows players to view their collected items, enhancing the inventory management aspect of the game.
- Learn Skills: This feature implies a learning system where players can acquire new abilities, adding depth to gameplay.
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Bottom Section:
- Character Portrait: There’s an avatar or character icon in the center, which serves as a visual representation of the player or protagonist.
- Emblems/Badges: The collection of shield icons below the character portrait likely represents achievements, factions, or statuses within the game. Each shield may symbolize different attributes or accomplishments.
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Navigation:
- Close Button: A clearly marked button at the bottom right, allowing players to exit the interface and return to the main game view.
The overall form of the UI appears medieval-themed, consistent with the setting, using textures and colors that invoke a rustic, ancient aesthetic fitting for a blacksmith's environment.
Software
Might and Magic 8: Day of the Destroyer
Language
English
Created by
Tags
Sponsored
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