inventory

inventory from The Last Stand: Aftermath UI screenshot (English)

Description

The UI you're looking at appears to be part of a game's inventory system. Here’s a breakdown of the labels and features based on functionality:

  1. Header Labels:

    • INVENTORY: Indicates the current screen is the inventory area.
    • EQUIPPED: Specifies that the items listed are currently equipped by the character.
  2. Categories:

    • MELEE WEAPONS: Shows melee items available, with the equipped weapon highlighted.
    • RANGED WEAPONS: Lists ranged weapons, showing the ammo count and capacity.
    • POCKETABLES: Contains items that can be carried for use, including their quantities.
    • MISCELLANEOUS: Presumably includes various items not categorized elsewhere.
    • TOOLS and QUEST: Sections dedicated for utility items and quest-related items respectively.
  3. Equipped Items Section:

    • The currently equipped melee weapon is displayed prominently with the name "WRENCH," which is labeled as a bludgeoning tool.
    • Durability is indicated numerically (33/33), showing current versus maximum durability.
  4. Weapon Stats:

    • DPS (Damage Per Second): Indicates how much damage the weapon inflicts over time, which is 9 for the wrench.
    • DAMAGE: Displays the total damage the wrench can deal per hit, noted as 18.
    • WEIGHT: Reflects how heavy the item is, with the weight being 2.
  5. Actions:

    • UNEQUIP: Option to unequip the item.
    • CHANGE WEAPON: Allows switching to a different weapon.
  6. Navigation Information:

    • Indicators like “5/50” at the bottom suggest the current number of items versus total capacity.

The overall design is functional, with a clear layout that prioritizes ease of reading and quick access to vital stats relevant to gameplay. The use of color (e.g., a green highlight for the equipped wrench) visually emphasizes the currently selected item.

Software

The Last Stand: Aftermath

Language

English

Created by

M S's profile picture thumbnail M S

Tags

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