got stamp!

got stamp! from TOEM UI screenshot (English)

Description

The user interface (UI) in the picture displays a playful and whimsical design, featuring a monochrome color scheme with accentuated graphic elements. Here’s a breakdown of the labels and features:

  1. Title Area:

    • "GOT STAMP!" is prominently displayed at the top, indicating a reward or achievement.
  2. Main Section:

    • The section titled "HOMELANDA" serves as the primary focus, suggesting a theme or location within the game.
    • Beneath the title, there are status categories:
      • "ONGOING" indicating current missions or tasks.
      • "EXPERIENCE TOEM" likely representing a specific quest or challenge.
      • "A HIDDEN GIFT" with a progress bar that is partially filled, implying that there’s something to discover.
      • "UNDISCOVERED," which suggests additional content or items yet to be found.
      • "???" implies a mystery or an unnamed task that players can explore.
  3. Visual Elements:

    • There is an icon that resembles a camera next to "EXPERIENCE TOEM" and "UNDISCOVERED," suggesting a function for taking pictures or documenting items.
    • A prominent star icon at the bottom right could serve as a button for selection or verification of stamps, points, or achievements.
  4. Imagery:

    • The central image features something labeled "HOME SWEET HOME," depicting a bicycle, which reinforces the theme of exploration or discovery within the game’s environment.
  5. Progress Indicator:

    • At the bottom right, there's a small label "1/3," indicating that this is part of a larger collection (perhaps stamps or items).

Overall, the UI effectively combines functions like tracking progress and offering exploration options while employing a simple, engaging aesthetic.

Software

TOEM

Language

English

Created by

M S's profile picture thumbnail M S

Tags

Sponsored

Similar images

you got backpack

you got backpack from TOEM UI screenshot (English), thumbnail - open to see full size

TOEM

The user interface (UI) in the image primarily focuses on celebrating the acquisition of a new item, the "BACKPACK." Key Features: 1. Main Message:...

you got the Miho Tono Type A card

you got the Miho Tono Type A card from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The user interface (UI) in the image features a card display along with a textual notification. UI Labels and Features: 1. Card Display: Image...

you got clogs

you got clogs from TOEM UI screenshot (English), thumbnail - open to see full size

TOEM

inventory controls sort discard throw away order

inventory controls sort discard throw away order from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The UI features a series of buttons designed for user interaction, each with a distinct function. 1. Sort: This button likely enables the user to organize...

campaign scenario map: objectives, hints, scouts

campaign scenario map: objectives, hints, scouts from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The user interface primarily focuses on displaying objectives related to the game. At the top, there is a prominent label reading "Objectives," indicating the c...

rankings unlock when chief's hall reaches level 8

rankings unlock when chief's hall reaches level 8 from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI features a streamlined horizontal layout that presents key player statistics clearly. 1. Light: This label likely indicates a specific resource or...

loading

loading from Floppy Knights UI screenshot (English), thumbnail - open to see full size

Floppy Knights

The UI features a prominent icon of a floppy disk, positioned above the word "Loading." The floppy disk symbolizes the saving or loading process, evoking nostal...

build economy buildings

build economy buildings from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the image presents a structured layout designed for a citybuilding game. Here's a breakdown of the labels and features, focusing on...