gameplay settings (vibration, aim assist, god mode..)
Description
The user interface (UI) features a clean layout with a dark background, promoting readability and focus on functionality. Each label is presented in a clear, bold font for easy identification.
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God Mode: This toggle option likely allows players to enable an invulnerability feature, enhancing gameplay experience.
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Aim Assist: A function that simplifies targeting for players, making it especially useful for those who may struggle with precision aiming.
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Timer Display: An option to show or hide a timer, which could assist in managing gameplay time or objectives.
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Auto-Advance Dialogue: This feature enables automatic progression through dialogue sequences, streamlining interactions within the game.
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Vibration: A toggle for enabling or disabling controller vibration feedback, which can enhance immersion or be turned off for comfort.
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Vibration Intensity: A slider that allows users to adjust the strength of the vibration feedback, providing a personalized experience based on preference.
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Dead Zone: This slider adjusts the sensitivity of analog sticks, defining the range of motion where input is ignored, crucial for fine-tuning control responsiveness.
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Reticle Speed: Displayed as a numerical value, this setting adjusts how quickly the reticle moves, impacting aiming speed and precision.
Each feature is intuitively arranged to facilitate quick adjustments, with interactive elements like sliders and toggles providing a direct way to customize gameplay settings. The design emphasizes functionality while maintaining a visually appealing format.
Software
Hades II Early Access
Language
English
Created by
Sponsored
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