weapons items selection
Description
The image displays a user interface (UI) element commonly used in video games for item selection.
UI Labels and Features:
-
Label at the Top:
- "RB": Indicates that the right bumper button on a controller is used to access this menu.
- "WEAPONS ITEMS": This label identifies the menu’s focus, suggesting that the player can choose from weapons or items.
-
Radial Menu Design:
- The circular layout serves a functional purpose, enabling quick navigation through options.
- Items are displayed in segments around the circle, allowing users to visually locate and select them easily.
-
Item Icons:
- Various icons (e.g., bottles and bags) represent the available items:
- Yellow bottle (presumably health item): Displayed with a number indicating quantity (3).
- Another item (also a bottle): Showing a quantity (number not visible).
- "Jolly Jacks": A packet shown with a quantity of 4.
- The color and design of the icons provide clear differentiation between items.
- Various icons (e.g., bottles and bags) represent the available items:
-
Instructional Text:
- "To select an item, push the R in any direction.": Directs the player on how to interact with the menu. The use of simple language and action-oriented phrasing helps enhance usability.
Conclusion:
The UI combines functional elements (item selection, navigation instructions) with a clear and visually engaging design, facilitating an intuitive user experience in a game context. The circular design promotes ease of access and quick decision-making for players.
Software
Red Dead Redemption 2
Language
English
Created by
Sponsored
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