guide on workers

guide on workers from Viking Rise UI screenshot (English)

Description

The UI presented features a "Guide & Help" section, which serves to assist users in navigating specific functions related to workers in a game or application.

  1. Workers Tab: This is prominently displayed with a blue background and a worker icon, indicating its focus. The red notification indicator (1) suggests that there's new information or updates relevant to workers.

  2. Explanation Tab: Positioned next to the Workers tab, this section likely provides further details or context regarding the elements related to workers. It is designed to be informative, allowing users to easily switch between tabs for additional information.

  3. Assignment Instructions: The main part of the interface outlines how to assign or switch workers, emphasizing that some functions require workers' assistance. This helps users understand the importance of worker management.

  4. Worker Info Button: Reference to the "Worker Info" button implies a functional element where users can access detailed information about individual workers, enhancing user interaction with the main interface.

The overall design is user-friendly, combining clarity with visually appealing elements to guide users in worker management tasks. The use of icons and color coding aids in quick comprehension.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

Sponsored

Similar images

Help, a guide to looking for your hose, manual

Help, a guide to looking for your hose, manual from Red Dead Redemption 2 UI screenshot (English), thumbnail - open to see full size

Red Dead Redemption 2

The user interface (UI) presented in the image features a grid layout with six distinct sections, each dedicated to specific themes relevant to gameplay. 1. ...

hold f to start the car

hold f to start the car from The Last Stand: Aftermath UI screenshot (English), thumbnail - open to see full size

The Last Stand: Aftermath

In the picture, the user interface (UI) presents several essential labels and features that guide player interactions within the game environment. 1. Main Ac...

interact

interact from Children of Morta UI screenshot (English), thumbnail - open to see full size

Children of Morta

Title: "Interact" Description: Explains the function of the Shard of Life in cleansing corrupted objects. Action Prompt: "Press F to interact"...

challenges 3

challenges 3 from Maid of Sker UI screenshot (English), thumbnail - open to see full size

Maid of Sker

The UI in the image presents a clean and thematic interface focused on a gaming challenge selection screen. Here’s a breakdown of its features: Title and C...

Hector's armory

Hector's armory from The Last Stand: Aftermath UI screenshot (English), thumbnail - open to see full size

The Last Stand: Aftermath

The UI in the image presents a dialogue interface that seems to be part of a game. Here's a detailed description focusing on functionality and form: 1. Chara...

scenario editor: add triggers, conditions and effects

scenario editor: add triggers, conditions and effects from Age of Empires 2 Definitive Edition UI screenshot (English), thumbnail - open to see full size

Age of Empires 2 Definitive Edition

The UI features a structured layout intended for managing scenario triggers and effects. 1. Scenario Triggers Section: Label: "Scenario Triggers...

dancing minigame voltage combo

dancing minigame voltage combo from Yakuza 0 UI screenshot (English), thumbnail - open to see full size

Yakuza 0

The UI features a prominently displayed "Voltage" label, rendered in a bold, futuristic font that emphasizes its importance. The label is stylized with a glowin...

accept or go back in character creation

accept or go back in character creation from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The UI features a central navigation element depicted as a plus sign, indicating a control scheme that relies on directional inputs. The labels “Accept” and “Ba...