quest: gather resources, build chief hall

quest: gather resources, build chief hall from Viking Rise UI screenshot (English)

Description

The UI in the image features a task or objective list related to "Chapter 2" of a game. Here’s a breakdown of its elements:

  1. Title and Progress Indicator:

    • The title "Chapter 2" is prominently displayed at the top, indicating the current section of the game.
    • The progress indicator shows "0/4," suggesting that there are four tasks in total, with none completed yet.
  2. Tasks List:

    • Each task is presented in a bulleted format with specific objectives. The tasks include:
      • Build Chief Hall: Status "0/1" signifies that none of the required structures have been built yet.
      • Gather Food: This task shows "0/200," indicating a goal of collecting 200 food units, with none collected thus far.
      • Gather Lumber: Displayed as "100/200," it suggests that 100 out of the required 200 lumber units have already been collected.
      • Build Clan Camp: This also has a status of "0/1," similar to the Chief Hall task.
  3. Icons and Visuals:

    • Small icons (represented as diamonds) accompany each task, likely symbolizing task types or statuses.
    • The background appears semi-transparent, which helps to emphasize the tasks while allowing some context of the game environment to be visible.
  4. Interactive Elements:

    • The inclusion of a small arrow or a button in the upper right corner indicates there may be options to navigate or expand on the tasks listed.

Overall, the UI is designed cleanly and functionally, enabling players to easily track their objectives and progress within the game.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

Sponsored

Similar images

return home quest: retrieve the next superchip

return home quest: retrieve the next superchip from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a prominent label "GO HOME," which serves as a primary navigation button, likely allowing users to return to a main menu or previous screen. Thi...

in-game menu (codex, journal, squad,..)

in-game menu (codex, journal, squad,..) from Mass Effect 1 UI screenshot (English), thumbnail - open to see full size

Mass Effect 1

The interface presents a central "Mission Computer" menu, designed for navigation through various game functionalities. The layout combines a circular central e...

表示 ソート順 フィルター 記事

表示 ソート順 フィルター 記事 from Inoreader UI screenshot (Japanese), thumbnail - open to see full size

Inoreader

この画像は、アプリのユーザーインターフェース(UI)を示しています。以下は主要なラベルと機能の説明です。 1. ソート順: 新しい順に表示: 新しいアイテ...

Objective: find and activate the Teleporter

Objective: find and activate the Teleporter from Risk of Rain 2 UI screenshot (English), thumbnail - open to see full size

Risk of Rain 2

The user interface presents several distinct features and labels that guide the player through the game. 1. Stage Indicator: At the top left, there is a l...

join or host a multiplayer game

join or host a multiplayer game from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The UI features a clear title "MULTIPLAYER" at the top, indicating the context of the options below. Below this title, there are three main options arranged ver...

background app menu

background app menu from Folding@home UI screenshot (English), thumbnail - open to see full size

Folding@home

The UI features a vertical menu with several options, likely related to controlling a software application. The labels denote various functionalities: 1. Web...

equip rosary beads

equip rosary beads from Blasphemous UI screenshot (English), thumbnail - open to see full size

Blasphemous

The interface displays several key elements for equipping Rosary Beads. At the top, there is a health and stamina bar, indicating the player's current status. B...

go back or refresh list

go back or refresh list from Grounded UI screenshot (English), thumbnail - open to see full size

Grounded

The user interface features three distinct buttons with specific functions. 1. Esc: This button serves as a shortcut for escaping or closing the current v...