next batch of workers in 0 minutes

next batch of workers in 0 minutes from Viking Rise UI screenshot (English)

Description

The user interface (UI) displayed in the picture features three main sections each with distinct functionalities and visual elements:

  1. Recruitment:

    • Label: "Recruitment"
    • Function: This section indicates the ability to recruit new workers. It includes a countdown timer for the next batch of workers, showcasing urgency and activity within the game.
    • Visual Element: An illustration of a character named "Ivana" appears prominently, with a tooltip saying “Tap here to recruit,” suggesting interactivity.
  2. Commissions:

    • Label: "Commissions"
    • Function: This area is not available until the player reaches Chief Hall Level 8. It signifies tasks or projects players can engage with for rewards.
    • Visual Element: The background has a faded image, indicating that this feature is currently locked, which communicates a sense of progression needed to unlock it.
  3. Exploration:

    • Label: "Exploration"
    • Function: Similar to commissions, this section is also unavailable and unlocks at Commission Level 5. It represents another gameplay element that players can utilize for gathering resources or adventure.
    • Visual Element: The locked padlock icon reinforces that this feature is currently inaccessible.

Overall, the design combines functionality with aesthetic elements, using visual cues like icons and character images to enhance user engagement and communicate availability clearly. The use of gradients and soft edges creates an immersive feel, aligning with the thematic content of the game.

Software

Viking Rise

Language

English

Created by

matej94v's profile picture thumbnail matej94v

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