build menu

build menu from Spiritfarer: Farewell Edition UI screenshot (English)

Description

The UI features a vertical sidebar with a prominent "Build" label at the top, indicating the primary action available. Below this, there are three icons representing different functions:

  1. Home Icon: Suggests a main area or home base where players may manage their resources or settings.
  2. Move Icon: Depicted with arrows, this function likely allows users to reposition items or structures within the game environment.
  3. Bench Icon: Represents an option related to interacting with or placing benches, perhaps for decoration or utility.
  4. Camera Icon: Indicates a feature for taking screenshots or entering a visual perspective mode.

The sidebar has a sleek, modern aesthetic with a gradient background, enhancing its visibility against the game’s bright environment. The icons are simple and intuitive, promoting user-friendly navigation.

Software

Spiritfarer: Farewell Edition

Language

English

Created by

M S's profile picture thumbnail M S

Sponsored

Similar images

move, place building, swap building, salvage building

move, place building, swap building, salvage building from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI features a grid overlay, which helps in aligning objects for placement and modification. The highlighted green area indicates the selected zone for inter...

build air draft dialog

build air draft dialog from Spiritfarer: Farewell Edition UI screenshot (English), thumbnail - open to see full size

Spiritfarer: Farewell Edition

The UI is organized into distinct sections, clearly labeled for ease of navigation. At the top, the "Build Mode" header indicates the current mode, alongside an...

villager loss or building loss alerts

villager loss or building loss alerts from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The UI features a list of alert categories related to gameplay, allowing players to toggle notifications on or off. Each alert, such as "Starvation" or "Trader...

build economy buildings

build economy buildings from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the image presents a structured layout designed for a citybuilding game. Here's a breakdown of the labels and features, focusing on...

quest: gather resources, build chief hall

quest: gather resources, build chief hall from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI in the image features a task or objective list related to "Chapter 2" of a game. Here’s a breakdown of its elements: 1. Title and Progress Indicator...

economy buildings, build cost and how many are built

economy buildings, build cost and how many are built from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The UI layout in the image is structured for an interactive game interface, primarily focusing on managing resources and buildings. UI Labels and Features...

upgrade chief's hall, march queue and build might

upgrade chief's hall, march queue and build might from Viking Rise UI screenshot (English), thumbnail - open to see full size

Viking Rise

The user interface (UI) in the image showcases key features and labels designed for managing the "Chief's Hall" in a strategy game. 1. Header Section: ...

0 woodcutter's camps built, select or preview building

0 woodcutter's camps built, select or preview building from Against the Storm UI screenshot (English), thumbnail - open to see full size

Against the Storm

The user interface features a rectangular panel with a dark background, giving it a structured and clean appearance. Title Label: "WOODCUTTERS' CAMP" pr...